Jeroen Jansz
Sociology and Political Science · 2000–2007
A researcher in the Science corpus: 5 papers; trusts 23 researchers and is trusted by 25 researchers here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 41 citations into it; #2,121 of 22,756 by trust here, #5,668 by citations
- Social Psychology — 22 citations into it
- Education — 21 citations into it; #3,068 of 11,309 by trust here, #4,209 by citations
- Literature and Literary Theory — 13 citations into it; #305 of 2,496 by trust here, #728 by citations
- Gender Studies — 12 citations into it; #1,933 of 4,924 by trust here, #2,594 by citations
- Communication — 10 citations into it
Whom Jeroen Jansz trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- John L. Sherry
- Craig A. Anderson
- Spiro Kiousis
- David C. Giles
- Patti M. Valkenburg
- Amy I. Nathanson
- Stacy L. Smith
- Peter Vorderer
- Thomas E. Ruggiero
- Kevin Durkin
Who trusts Jeroen Jansz overall
- Cheryl K. Olson
- Elizabeth A. Boyle
- Christoph Klimmt
- Tilo Hartmann
- Kevin Durkin
- E. Tan
- Natasha M. Ganem
- Jesse Fox
- Sonia Livingstone
- T. Connolly
Papers from Jeroen Jansz's perspective
Ordered by how strongly the researchers Jeroen Jansz trusts endorse each paper. Same corpus, a different order for every researcher.
- Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (Psychology Science)
- The effects of violent video games on aggression.
- Adolescent Development (Journal of Cognitive Education and Psychology)
- Popular Video Games: Quantifying the Presentation of Violence and Its Context
- Parent and Child Perspectives on the Presence and Meaning of Parental Television Mediation
- Children's Responses to the Screen: A Media Psychological Approach
- The emotional appeal of violent video games for adolescent males
- A normative study of family media habits
- Gender and emotion: Social psychological perspectives
- Parasocial Interaction: A Review of the Literature and a Model for Future Research
Their papers
- Parental mediation of children’s videogame playing: a comparison of the reports by parents and children (2006) — 369 citations
- The emotional appeal of violent video games for adolescent males (2005) — 281 citations
- Gaming at a LAN event: the social context of playing video games (2005) — 315 citations
- The Lara Phenomenon: Powerful Female Characters in Video Games (2007) — 224 citations
- Masculine identity and restrictive emotionality. (2000) — 191 citations