Chin-Sheng Wan
Sociology and Political Science · 2002–2008
A researcher in the Science corpus: 5 papers; trusts 2 researchers and is trusted by 19 researchers here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 10 citations into it; #2,461 of 22,756 by trust here, #5,447 by citations
- Communication — 7 citations into it
- Education — 7 citations into it
Whom Chin-Sheng Wan trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
Who trusts Chin-Sheng Wan overall
- Mark D. Griffiths
- Daria J. Kuss
- Seyhmus Baloglu
- Fevzi Okumus
- Y. A. Pekcan
- Florian Rehbein
- G. Kock
- Marta Beranuy
- Jeroen S. Lemmens
- Marcantonio M. Spada
Papers from Chin-Sheng Wan's perspective
Ordered by how strongly the researchers Chin-Sheng Wan trusts endorse each paper. Same corpus, a different order for every researcher.
- Memory Systems In Organizations: An Empirical Investigation Of Mechanisms For Knowledge Collection, Storage And Access
- Does Internet and Computer "Addiction" Exist? Some Case Study Evidence (Cyberpsychology, Behavior, and Social Networking)
- The Social Identity Theory of Intergroup Behavior.
- Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (Psychology Science)
- Principles and Practice of Structural Equation Modeling (2nd ed.)
- Motivations for Play in Online Games (Cyberpsychology, Behavior, and Social Networking)
- Personality and motivations associated with Facebook use (Computers in Human Behavior)
- Age differences in online social networking - A study of user profiles and the social capital divide among teenagers and older users in MySpace (Computers in Human Behavior)
- Using Social Network Sites: The Effects of Playfulness, Critical Mass and Trust in a Hedonic Context (Journal of Computational Information Systems)
- Distinguishing addiction and high engagement in the context of online game playing (Computers in Human Behavior)
Their papers
- Psychological Motives and Online Games Addiction: ATest of Flow Theory and Humanistic Needs Theory for Taiwanese Adolescents (2006) — 431 citations
- Why Are Adolescents Addicted to Online Gaming? An Interview Study in Taiwan (2006) — 437 citations
- The web sites of international tourist hotels and tour wholesalers in Taiwan (2002) — 220 citations
- Virtual experience vs. brochures in the advertisement of scenic spots: how cognitive preferences and order effects influence advertising effects on consumers. (2008) — 89 citations
- Advancing organizational effectiveness and knowledge management implementation. (2004) — 218 citations