Jeroen S. Lemmens
Sociology and Political Science · 2008–2017
A researcher in the Science corpus: 6 papers; trusts 22 researchers and is trusted by 13 researchers here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 101 citations into it; #3,865 of 22,756 by trust here, #2,503 by citations
- Education — 71 citations into it; #2,416 of 11,309 by trust here, #1,313 by citations
- Clinical Psychology — 30 citations into it; #5,480 of 8,024 by trust here, #2,294 by citations
- Communication — 29 citations into it; #2,861 of 3,460 by trust here, #1,596 by citations
- Statistics and Probability — 10 citations into it
- Applied Psychology — 9 citations into it
- Management Science and Operations Research — 9 citations into it
- Information Systems and Management — 8 citations into it
Whom Jeroen S. Lemmens trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Mark D. Griffiths
- Patti M. Valkenburg
- D. A. Gentile
- Barbara M. Byrne
- David A. Cole
- John P. Charlton
- W. Rogers
- Jochen Peter
- Scott E. Caplan
- John L. Sherry
Who trusts Jeroen S. Lemmens overall
- Mark D. Griffiths
- Daria J. Kuss
- Ruth Festl
- Michael Scharkow
- Joël Billieux
- Cecilie Schou Andreassen
- Geir Scott Brunborg
- Halley M. Pontes
- Patti M. Valkenburg
- Orsolya Király
Papers from Jeroen S. Lemmens's perspective
Ordered by how strongly the researchers Jeroen S. Lemmens trusts endorse each paper. Same corpus, a different order for every researcher.
- Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (Psychology Science)
- Distinguishing addiction and high engagement in the context of online game playing (Computers in Human Behavior)
- Motivations for Play in Online Games (Cyberpsychology, Behavior, and Social Networking)
- Excessive Appetites: a Psychological View of Addictions
- Video Game Addiction in Children and Teenagers in Taiwan (Cyberpsychology, Behavior, and Social Networking)
- Pathological Video-Game Use Among Youth Ages 8 to 18 (Psychology Science)
- Incidence and correlates of pathological Internet use among college students ? ? Portions of this pa
- The effects of violent video games on aggression a meta-analysis
- The Compulsive Internet Use Scale (CIUS): Some Psychometric Properties (Cyberpsychology, Behavior, and Social Networking)
- Unregulated Internet Usage: Addiction, Habit, or Deficient Self-Regulation?
Their papers
- Development and Validation of a Game Addiction Scale for Adolescents (2008) — 1,313 citations
- An international consensus for assessing internet gaming disorder using the new DSM-5 approach. (2014) — 913 citations
- Psychosocial causes and consequences of pathological gaming (2011) — 579 citations
- The Relationship Between Media Multitasking and Attention Problems in Adolescents: Results of Two Longitudinal Studies (2017) — 90 citations
- The Social Media Disorder Scale (2016) — 833 citations
- The Internet Gaming Disorder Scale. (2015) — 670 citations