Fengfeng Ke
Developmental and Educational Psychology · 2007–2018
A researcher in the Science corpus: 8 papers; trusts 22 researchers and is trusted by 35 researchers here, as inferred from the citation graph.
Subfields
- Developmental and Educational Psychology — 47 citations into it; #393 of 8,223 by trust here, #1,926 by citations
- Cognitive Neuroscience — 32 citations into it; #7,094 of 10,852 by trust here, #10,534 by citations
- Education — 28 citations into it; #2,013 of 11,309 by trust here, #4,520 by citations
- Clinical Psychology — 25 citations into it; #4,747 of 8,024 by trust here, #7,707 by citations
- Experimental and Cognitive Psychology — 17 citations into it
- Sociology and Political Science — 9 citations into it; #3,432 of 22,756 by trust here, #14,917 by citations
- Social Psychology — 8 citations into it
- Artificial Intelligence — 7 citations into it
Whom Fengfeng Ke trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- James Paul Gee
- Robert J. Boik
- H. Cooper
- Robert T. Hays
- Richard N. Van Eck
- Roxana Moreno
- Ofer Golan
- Carol Hostetter
- Zuhal Okan
- S. McConnell
Who trusts Fengfeng Ke overall
- Azita Iliya Abdul Jabbar
- Anna Sun
- Sarah Parsons
- Pieter Wouters
- C. Girard
- Wen-Hsiung Wu
- Mansureh Kebritchi
- Meihua Qian
- Patrick Felicia
- Sevda Kucuk
Papers from Fengfeng Ke's perspective
Ordered by how strongly the researchers Fengfeng Ke trusts endorse each paper. Same corpus, a different order for every researcher.
- What video games have to teach us about learning and literacy (Conference on Computability in Europe)
- Cognitive Psychology and Its Implications
- Decreasing Cognitive Load for Novice Students: Effects of Explanatory versus Corrective Feedback in Discovery-Based Multimedia
- Virtual Reality Social Cognition Training for Young Adults with High-Functioning Autism (Journal of Autism and Developmental Disorders)
- State-of-the-art of virtual reality technologies for children on the autism spectrum
- Playing an Action Video Game Reduces Gender Differences in Spatial Cognition (Psychology Science)
- Systemizing empathy: Teaching adults with Asperger syndrome or high-functioning autism to recognize complex emotions using interactive multimedia (Development and Psychopathology)
- Action video game modifies visual selective attention (Nature)
- Research Synthesis and Meta-Analysis: A Step-by-Step Approach
- Social Skills Development in Children with Autism Spectrum Disorders: A Review of the Intervention Research (Journal of Autism and Developmental Disorders)
Their papers
- A Qualitative Meta-Analysis of Computer Games as Learning Tools (2009) — 395 citations
- Social Skill Interventions for Youth and Adults With Autism Spectrum Disorder: A Systematic Review (2018) — 105 citations
- The power of play: The effects of Portal 2 and Lumosity on cognitive and noncognitive skills (2015) — 300 citations
- Virtual-Reality-Based Social Interaction Training for Children with High-Functioning Autism (2013) — 180 citations
- Examining online teaching, cognitive, and social presence for adult students (2010) — 312 citations
- A case study of computer gaming for math: Engaged learning from gameplay? (2008) — 492 citations
- The effect of peer feedback for blogging on college students' reflective learning processes (2008) — 319 citations
- Gameplaying for maths learning: cooperative or not? (2007) — 356 citations