Jeremy N. Bailenson
Social Psychology · 1999–2021
A researcher in the Science corpus: 32 papers; trusts 71 researchers and is trusted by 46 researchers here, as inferred from the citation graph.
Subfields
- Social Psychology — 153 citations into it; #2,992 of 15,694 by trust here, #1,100 by citations
- Sociology and Political Science — 115 citations into it; #2,580 of 22,756 by trust here, #2,927 by citations
- Human-Computer Interaction — 107 citations into it; #188 of 2,253 by trust here, #45 by citations
- Experimental and Cognitive Psychology — 74 citations into it; #1,041 of 9,731 by trust here, #930 by citations
- Cognitive Neuroscience — 55 citations into it; #1,546 of 10,852 by trust here, #1,228 by citations
- Literature and Literary Theory — 51 citations into it; #578 of 2,496 by trust here, #201 by citations
- Developmental and Educational Psychology — 37 citations into it; #5,039 of 8,223 by trust here, #7,183 by citations
- Education — 32 citations into it
Whom Jeremy N. Bailenson trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- N. Yee
- Mel Slater
- Frank A. Biocca
- Richard E. Mayer
- J. Blascovich
- Kristine L. Nowak
- Andrew C. Beall
- Jack M. Loomis
- Roxana Moreno
- Matthew Lombard
Who trusts Jeremy N. Bailenson overall
- Jesse Fox
- N. Yee
- Kristine L. Nowak
- Mel Slater
- Rosanna E. Guadagno
- J. Blascovich
- Kathryn Y. Segovia
- Géraldine Fauville
- Catherine S. Oh
- Sun Joo Grace Ahn
Papers from Jeremy N. Bailenson's perspective
Ordered by how strongly the researchers Jeremy N. Bailenson trusts endorse each paper. Same corpus, a different order for every researcher.
- The media equation - how people treat computers, television, and new media like real people and places
- The Cyborg's Dilemma: Progressive Embodiment in Virtual Environments (J. Comput. Mediat. Commun.)
- The Proteus Effect: The Effect of Transformed Self-Representation on Behavior
- On Using Language
- The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment (International Conference on Human Factors in Computing Systems)
- At the Heart of It All: The Concept of Presence
- Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. (Journal of Personality and Social Psychology)
- TARGET ARTICLE: Immersive Virtual Environment Technology as a Methodological Tool for Social Psychology
- Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (Psychology Science)
- Embodied conversational agents
Their papers
- The Proteus Effect: The Effect of Transformed Self-Representation on Behavior (2007) — 1,991 citations
- TARGET ARTICLE: Immersive Virtual Environment Technology as a Methodological Tool for Social Psychology (2002) — 794 citations
- Digital Chameleons (2005) — 354 citations
- The Unbearable Likeness of Being Digital: The Persistence of Nonverbal Social Norms in Online Virtual Environments (2007) — 706 citations
- Equilibrium Theory Revisited: Mutual Gaze and Personal Space in Virtual Environments (2001) — 557 citations
- Interpersonal Distance in Immersive Virtual Environments (2003) — 822 citations
- INCREASING SAVING BEHAVIOR THROUGH AGE-PROGRESSED RENDERINGS OF THE FUTURE SELF (2011) — 619 citations
- Facial Similarity Between Voters and Candidates Causes Influence (2008) — 205 citations
- The Independent and Interactive Effects of Embodied-Agent Appearance and Behavior on Self-Report, Cognitive, and Behavioral Markers of Copresence in Immersive Virtual Environments (2005) — 420 citations
- Avatars Versus Agents: A Meta-Analysis Quantifying the Effect of Agency on Social Influence (2015) — 305 citations
- Virtual Superheroes: Using Superpowers in Virtual Reality to Encourage Prosocial Behavior (2013) — 361 citations
- Virtual Self-Modeling: The Effects of Vicarious Reinforcement and Identification on Exercise Behaviors (2009) — 476 citations
- Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments (2004) — 308 citations
- The Effect of Embodied Experiences on Self-Other Merging, Attitude, and Helping Behavior (2013) — 269 citations
- Nonverbal overload: A theoretical argument for the causes of Zoom fatigue. (2021) — 895 citations
- Zoom Exhaustion & Fatigue Scale (2021) — 323 citations
- Nonverbal Mechanisms Predict Zoom Fatigue and Explain Why Women Experience Higher Levels than Men (2021) — 165 citations
- A Systematic Review of Social Presence: Definition, Antecedents, and Implications (2018) — 973 citations
- Building long-term empathy: A large-scale comparison of traditional and virtual reality perspective-taking (2018) — 591 citations
- Experiencing Nature: Embodying Animals in Immersive Virtual Environments Increases Inclusion of Nature in Self and Involvement With Nature (2016) — 441 citations