Kathryn Y. Segovia
Human-Computer Interaction · 2009–2015
A researcher in the Science corpus: 2 papers; trusts 5 researchers and is trusted by 2 researchers here, as inferred from the citation graph.
Subfields
- Human-Computer Interaction — 16 citations into it
- Literature and Literary Theory — 7 citations into it
- Sociology and Political Science — 7 citations into it
Whom Kathryn Y. Segovia trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
Who trusts Kathryn Y. Segovia overall
Papers from Kathryn Y. Segovia's perspective
Ordered by how strongly the researchers Kathryn Y. Segovia trusts endorse each paper. Same corpus, a different order for every researcher.
- The media equation - how people treat computers, television, and new media like real people and places
- The effects of violent video games on aggression.
- At the Heart of It All: The Concept of Presence
- The psychology of interpersonal relations
- The Effect of the Agency and Anthropomorphism on Users' Sense of Telepresence, Copresence, and Social Presence in Virtual Environments (Presence - Teleoperators and Virtual Environments)
- Avatar-Mediated Networking: Increasing Social Presence and Interpersonal Trust in Net-Based Collaborations
- The Scope and Importance of Human Interruption in Human-Computer Interaction Design (Hum. Comput. Interact.)
- Anthropomorphic Interactions with a Robot and Robot–like Agent
- Virtually True: Children's Acquisition of False Memories in Virtual Reality
- Playing online games against computer- vs. human-controlled opponents: Effects on presence, flow, and enjoyment (Computers in Human Behavior)
Their papers
- Avatars Versus Agents: A Meta-Analysis Quantifying the Effect of Agency on Social Influence (2015) — 305 citations
- Virtually True: Children's Acquisition of False Memories in Virtual Reality (2009) — 140 citations