Jack M. Loomis
Cognitive Neuroscience · 2001–2013
A researcher in the Science corpus: 8 papers; trusts 4 researchers and is trusted by 14 researchers here, as inferred from the citation graph.
Subfields
- Cognitive Neuroscience — 19 citations into it; #3,840 of 10,852 by trust here, #4,170 by citations
- Human-Computer Interaction — 10 citations into it; #344 of 2,253 by trust here, #171 by citations
- Automotive Engineering — 5 citations into it; #1,183 of 3,081 by trust here, #2,075 by citations
Whom Jack M. Loomis trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Patrick Byrne
- Neil Burgess
- Adrian M. Owen
- Markus Knauff
- Suzanna Becker
- Joshua M. Knapp
- Maria Kozhevnikov
- Roger N. Shepard
- A. Milner
Who trusts Jack M. Loomis overall
- Jeremy N. Bailenson
- Joshua M. Knapp
- Jesse Fox
- Mary Hegarty
- Rebekka S. Renner
- J. Blascovich
- Kristine L. Nowak
- Sarah Parsons
- Victoria Interrante
- N. Yee
Papers from Jack M. Loomis's perspective
Ordered by how strongly the researchers Jack M. Loomis trusts endorse each paper. Same corpus, a different order for every researcher.
- Mental Rotation of Three-Dimensional Objects
- The media equation - how people treat computers, television, and new media like real people and places
- Limited Field of View of Head-Mounted Displays Is Not the Cause of Distance Underestimation in Virtual Environments (Presence - Teleoperators and Virtual Environments)
- Revising the Visualizer-Verbalizer Dimension: Evidence for Two Types of Visualizers
- Remembering the past and imagining the future (Psychology Review)
- Embodied conversational agents
- The Modularity of mind. An essay on faculty psychology
- The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment (International Conference on Human Factors in Computing Systems)
- Consistency of personality in interactive characters: verbal cues, non-verbal cues, and user characteristics (Int. J. Hum. Comput. Stud.)
- The Cyborg's Dilemma: Progressive Embodiment in Virtual Environments (J. Comput. Mediat. Commun.)
Their papers
- TARGET ARTICLE: Immersive Virtual Environment Technology as a Methodological Tool for Social Psychology (2002) — 794 citations
- Equilibrium Theory Revisited: Mutual Gaze and Personal Space in Virtual Environments (2001) — 557 citations
- Interpersonal Distance in Immersive Virtual Environments (2003) — 822 citations
- Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments (2004) — 308 citations
- Representing 3D Space in Working Memory: Spatial Images from Vision, Hearing, Touch, and Language (2013) — 118 citations
- Limited Field of View of Head-Mounted Displays Is Not the Cause of Distance Underestimation in Virtual Environments (2004) — 305 citations
- Does the Quality of the Computer Graphics Matter when Judging Distances in Visually Immersive Environments? (2004) — 458 citations
- Visual perception of egocentric distance in real and virtual environments. (2003) — 533 citations