Sara de Freitas
Developmental and Educational Psychology · 2005–2018
A researcher in the Science corpus: 9 papers; trusts 28 researchers and is trusted by 17 researchers here, as inferred from the citation graph.
Subfields
- Developmental and Educational Psychology — 46 citations into it; #1,369 of 8,223 by trust here, #2,393 by citations
- Sociology and Political Science — 27 citations into it
- Computer Vision and Pattern Recognition — 23 citations into it
- Education — 14 citations into it
- Computer Science Applications — 10 citations into it; #440 of 1,855 by trust here, #895 by citations
- Artificial Intelligence — 9 citations into it; #10,683 of 35,345 by trust here, #15,866 by citations
- Cognitive Neuroscience — 8 citations into it
- Experimental and Cognitive Psychology — 8 citations into it
Whom Sara de Freitas trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Kurt Squire
- Michele D. Dickey
- Kristian Juha Mikael Kiili
- John Kirriemuir
- Shawn C. Green
- Marc Prensky
- David Buckingham
- Martin Oliver
- Daphne Bavelier
- Angela McFarlane
Who trusts Sara de Freitas overall
- Jorge Simões
- Rebeca P. Díaz Redondo
- Fong-Ling Fu
- Maja Wrzesien
- Tim Neumann
- Ana Fernández Vilas
- Abdulmotaleb El Saddik
- María-Blanca Ibáñez-Espiga
- Maira B. Carvalho
- Eike Falk Anderson
Papers from Sara de Freitas's perspective
Ordered by how strongly the researchers Sara de Freitas trusts endorse each paper. Same corpus, a different order for every researcher.
- What video games have to teach us about learning and literacy (Conference on Computability in Europe)
- Situated Learning: Legitimate Peripheral Participation
- Digital game-based learning (Conference on Computability in Europe)
- From Content to Context: Videogames as Designed Experience
- Computer Gaming and Interactive Simulations for Learning: A Meta-Analysis
- Video games in education (Int. J. Intell. Games Simul.)
- Game Design Narrative for Learning: Appropriating Adventure Game Design Narrative Devices and Techniques for the Design of Interactive Learning Environments
- Engaging by design: How engagement strategies in popular computer and video games can inform instructional design
- Literature Review in Games and Learning
- The role of children in the design of new technology
Their papers
- Mapping learning and game mechanics for serious games analysis (2015) — 761 citations
- Are Games Effective Learning Tools? A Review of Educational Games (2018) — 296 citations
- Developing serious games for cultural heritage: a state-of-the-art review (2010) — 353 citations
- Learning as immersive experiences: Using the four-dimensional framework for designing and evaluating immersive learning experiences in a virtual world (2009) — 391 citations
- The use of 'exploratory learning' for supporting immersive learning in virtual environments (2009) — 409 citations
- How can exploratory learning with games and simulations within the curriculum be most effectively evaluated? (2006) — 833 citations
- Using games and simulations for supporting learning (2006) — 365 citations
- Learning in immersive worlds: A review of game-based learning (2006) — 568 citations
- Does E‐learning Policy Drive Change in Higher Education?: A case study relating models of organisational change to e‐learning implementation (2005) — 192 citations