Adrienne Shaw

Sociology and Political Science · 2009–2012

A researcher in the Science corpus: 2 papers; trusts 7 researchers and is trusted by 2 researchers here, as inferred from the citation graph.

Subfields

Whom Adrienne Shaw trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Kristen Lucas
  2. James Paul Gee
  3. Dmitri Williams
  4. Jonathan Dovey
  5. John L. Sherry
  6. Dmitri Williams
  7. Nicole Martins

Who trusts Adrienne Shaw overall

  1. Jesse Fox
  2. Benjamin Paaßen

Papers from Adrienne Shaw's perspective

Ordered by how strongly the researchers Adrienne Shaw trusts endorse each paper. Same corpus, a different order for every researcher.

  1. What video games have to teach us about learning and literacy (Conference on Computability in Europe)
  2. Killing monsters: Why children need fantasy, super heroes, and make-believe violence / Gerard Jones
  3. The virtual census: representations of gender, race and age in video games (New Media & Society)
  4. Game Cultures: Computer Games As New Media
  5. Cybertypes: Race, Ethnicity, and Identity on the Internet
  6. Who plays, how much, and why? Debunking the stereotypical gamer profile (J. Comput. Mediat. Commun.)
  7. Book Review: T.L. Taylor, Play Between WorldS: Exploring Online Game Culture. Cambridge, MA: MIT Press, 2006. vii+197 pp. ISBN 0262201631, $29.95 hbk (New Media & Society)
  8. Digital Play: The Interaction of Technology, Culture, and Marketing
  9. About the history of sexuality. (Neuropsychopharmacologia Hungarica)
  10. Girl Gamers and their Relationship with the Gaming Culture

Their papers