Dmitri Williams
Sociology and Political Science · J. Comput. Mediat. Commun. · 2006–2009
A researcher in the Science corpus: 6 papers; trusts 26 researchers and is trusted by 51 researchers here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 67 citations into it; #487 of 22,756 by trust here, #2,237 by citations
- Communication — 37 citations into it; #64 of 3,460 by trust here, #475 by citations
- Education — 21 citations into it
- Social Psychology — 14 citations into it; #4,859 of 15,694 by trust here, #10,985 by citations
- Gender Studies — 7 citations into it
- Information Systems and Management — 6 citations into it
- Literature and Literary Theory — 5 citations into it; #442 of 2,496 by trust here, #499 by citations
Whom Dmitri Williams trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Craig A. Anderson
- N. Yee
- Robert D. Putnam
- John L. Sherry
- Mark D. Griffiths
- K. Gross
- Karen E. Dill
- A. Bandura
- Caroline Haythornthwaite
- Scott E. Caplan
Who trusts Dmitri Williams overall
- Nicole B. Ellison
- Charles W. Steinfield
- Jessica Vitak
- Sabine Trepte
- Ya Ping Chang
- Cliff Lampe
- Dong Liu
- Marjolijn L. Antheunis
- Marijke De Veirman
- Maike Andresen
Papers from Dmitri Williams's perspective
Ordered by how strongly the researchers Dmitri Williams trusts endorse each paper. Same corpus, a different order for every researcher.
- Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (Psychology Science)
- Bowling alone: the collapse and revival of American community (Conference on Computer Supported Cooperative Work)
- The effects of violent video games on aggression.
- Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. (Journal of Personality and Social Psychology)
- Social Cognitive Theory of Mass Communication
- The Aggression Questionnaire
- The effects of violent video games on aggression a meta-analysis
- Sociability, Interpersonal Relations, and the Internet
- Uses and Gratifications Theory in the 21st Century
- Motivations for Play in Online Games (Cyberpsychology, Behavior, and Social Networking)
Their papers
- On and Off the 'Net: Scales for Social Capital in an Online Era (2006) — 1,305 citations
- Where Everybody Knows Your (Screen) Name: Online Games as "Third Places" (2006) — 883 citations
- Who plays, how much, and why? Debunking the stereotypical gamer profile (2008) — 705 citations
- Problematic Internet use and psychosocial well-being among MMO players (2009) — 462 citations
- Virtual Cultivation: Online Worlds, Offline Perceptions (2006) — 194 citations
- From Tree House to Barracks (2006) — 349 citations