Automatic Effects of Brand Exposure on Motivated Behavior: How Apple Makes You "Think Different"
By Gráinne M. Fitzsimons, T. Chartrand, Gavan J. Fitzsimons. 2008
507 citations recorded by the source corpus.
Subfields: Marketing, Tourism, Leisure and Hospitality Management
View Paper: https://www.semanticscholar.org/paper/b2af924232d709e496060136ce7f35689f992b9a
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Marketing
- Ann L. McGill
- P. Aggarwal
- Gavan J. Fitzsimons
- Darren W. Dahl
- Alessandro M. Peluso
- Gianluigi Guido
- Andrea C. Morales
- Maura L. Scott
In Tourism, Leisure and Hospitality Management
- P. Aggarwal
- Ann L. McGill
- Chris Janiszewski
- Aner Sela
- B. Shiv
- Andrea C. Morales
- Brent McFerran
- Gavan J. Fitzsimons
Citations in the corpus
- Unraveling Priming: When Does the Same Prime Activate a Goal versus a Trait? (2009, methodology): “Recent research provides confirmatory evidence suggesting that goal activation tends to affect consumer behavior in a temporally escalating pattern (Chartrand et al. 2008; Fitzsimons et al. 2008).”
- A Goal-Based Model of Product Evaluation and Choice (2012, background): “In addition, goal activation has been linked to persistence in pursuing a goal (Fitzsimons et al. 2008; Koo and Fishbach 2010; Laran et al. 2008; Shah and Kruglanski 2002; Zhang et al. 2011).”
- Brand anthropomorphism: Conceptualization, measurement, and impact on brand personality and loyalty (2015, background): “Other studies (Fitzsimons et al, 2008; Aggarwal and McGill, 2012) further supported the notion that consumers can anthropomorphize branded products based on self-brand congruity, beyond external appearance, by finding that individuals primed with self-congruent brands interact with these brands in…”
- The Dark Side of Creativity (2015, background): “For instance, Fitzsimons, Chartrand, and Fitzsimons (2008) found that participants primed with Apple logos (i.e., the logos of a company commonly associated with creativity and innovation) behaved more creatively on subsequent tasks as compared to participants primed with IBM logos and control…”
- Slowing Down in the Good Old Days: The Effect of Nostalgia on Consumer Patience (2016, background): “Prior research has shown that goal-directed by guest on N ovem ber 29, 2016 http://jcr.oxfordjournals.org/ D ow nloaded from activity in one situation can influence subsequent behavior in an unrelated domain (Fitzsimons et al. 2008; Wyer et al. 2012).”
- "So cute I could eat it up": : Priming effects of cute products on indulgent consumption (2014, background): “This leads to an increased likelihood of consumers engaging in the corresponding indulgent behavior (Dijksterhuis and Bargh 2001; Fitzsimons et al. 2008).”
- Do Green Products Make Us Better People? (2010, unknown): “Fitzsimons, Chartrand, and Fitzsimons (2008), for instance, showed that exposure to the Apple logo increased creativity.”
- The Dark Side of Scarcity Promotions: How Exposure to Limited-Quantity Promotions Can Induce Aggression (2016, background): “Previous research has found that exposure to a brand strongly associated with specific knowledge structures impacts subsequent consumer behavior (e.g., Fitzsimons, Chartrand, and Fitzsimons 2008).”