What is Interactivity and is it Always Such a Good Thing? Implications of Definition, Person, and Situation for the Influence of Interactivity on Advertising Effectiveness
By Yuping Liu, L. Shrum. 2002
1,233 citations recorded by the source corpus.
Subfields: Information Systems and Management, Marketing, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/52b4c83d473729be1d6d987091dfc6837ce81a57
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Information Systems and Management
- Ana Javornik
- Paul Benjamin Lowry
- James Eric Gaskin
- Ji Hee Song
- George M. Zinkhan
- Tom L. Roberts Jr.
- Bryan I. Hammer
- Zhenhui (Jack) Jiang
In Marketing
- Ana Javornik
- Hsu-Hsien Chi
- Guohua Wu
- Zhenhui (Jack) Jiang
- Bernard C. Y. Tan
- Jason C. F. Chan
- Wei Siong Chua
- Hugh Wilson
In Sociology and Political Science
- Ana Javornik
- Paul Benjamin Lowry
- James Eric Gaskin
- Ji Hee Song
- George M. Zinkhan
- Tom L. Roberts Jr.
- Zhenhui (Jack) Jiang
- Bernard C. Y. Tan
Citations in the corpus
- Factors affecting YouTube influencer marketing credibility: a heuristic-systematic model (2018, background): “Extant studies have de fi ned interactivities from technical and social perspectives (Burgoon et al., 2002; Heeter, 2000; Liu & Shrum, 2002; Steuer, 1992).”
- Effects of Interactivity on Website Involvement and Purchase Intention (2010, methodology): “Liu and Shrum (2002) suggested that reciprocal communication is positively related to consumer satisfaction.”
- The Mediating Role of Perceived Interactivity in the Effect of Actual Interactivity on Attitude Toward the Website (2005, background): “…1988), feature-based versus perception-based interactivity (e.g., McMillan, 2000, 2002; Wu 1999), or structural versus experiential interactivity (Liu and Shrum 2002) has generated considerable interest in the interactivity research stream since the construct of interactivity was associated with…”
- Can A Retail Web Site be Social? (2007, background): “…Mehrabian and Russell’s (1974) classic affect model has supported the notion that stimuli in the physical environment influence people’s arousal and pleasure responses in bricks-and-mortar stores (e.g., Baker, Grewal, and Levy 1992; Donovan and Rossiter 1982), as well as in Internet stores…”
- ‘It’s an illusion, but it looks real!’ Consumer affective, cognitive and behavioural responses to augmented reality applications (2016, background): “Among the existing media characteristics of computer-mediated environments, interactivity has proven to be one of the most crucial (Eveland, 2003; Fortin & Dholakia, 2005; Ho ff man & Novak, 1996; Liu & Shrum, 2002).”
- Toward Meaningful Engagement: A Framework for Design and Research of Gamified Information Systems (2017, background): “However, this represents a rather limited view given the level of interactivity involved in current systems (Liu and Shrum 2002).”
- Developing a scale to measure the interactivity of websites (2003, methodology): “Holding different understanding about what interactivity is, researchers have manipulated or measured the construct in various ways (see Liu and Shrum, 2002 for a review).”