M. Collins

Sociology and Political Science · with Brown · 2008

A researcher in the Science corpus: 1 paper; trusts 5 researchers and is trusted by 1 researcher here, as inferred from the citation graph.

Subfields

Whom M. Collins trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Craig A. Anderson
  2. Karen E. Dill

Who trusts M. Collins overall

  1. Jesse Fox

Papers from M. Collins's perspective

Ordered by how strongly the researchers M. Collins trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. (Journal of Personality and Social Psychology)
  2. Virtual Violence: Gender and Aggression in Video Game Advertisements
  3. Video Game Characters and the Socialization of Gender Roles: Young People’s Perceptions Mirror Sexist Media Depictions
  4. Sex, Lies, and Video Games: The Portrayal of Male and Female Characters on Video Game Covers
  5. If “Boys Will Be Boys,” Then Girls Will Be Victims? A Meta-Analytic Review of the Research That Relates Masculine Ideology to Sexual Aggression
  6. Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy
  7. Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (Psychology Science)
  8. The effect of video game violence on physiological desensitization to real-life violence.
  9. On the malleability of automatic attitudes: combating automatic prejudice with images of admired and disliked individuals. (Journal of Personality and Social Psychology)
  10. Public policy and the effects of media violence on children

Their papers