The effect of video game violence on physiological desensitization to real-life violence.
By N. L. Carnagey, Craig A. Anderson, Brad J. Bushman. 2007
651 citations recorded by the source corpus.
Subfields: Literature and Literary Theory, Social Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/bf8d3e3ff72ffecb32de49fe5c4c14691953a2a2
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Literature and Literary Theory
- Craig A. Anderson
- D. A. Gentile
- Tilo Hartmann
- Brad J. Bushman
- Tobias Greitemeyer
- Muniba Saleem
- Peter Vorderer
- N. L. Carnagey
In Social Psychology
- Craig A. Anderson
- D. A. Gentile
- Brad J. Bushman
- Tobias Greitemeyer
- N. L. Carnagey
- C. Ferguson
- Muniba Saleem
- Tilo Hartmann
In Sociology and Political Science
- Craig A. Anderson
- Brad J. Bushman
- D. A. Gentile
- N. L. Carnagey
- Muniba Saleem
- C. Ferguson
- Tobias Greitemeyer
- B. Brown
Citations in the corpus
- It’s okay to shoot a character: Moral disengagement in violent video games (2010, background): “players may be more desensitized than novice players (Carnagey et al., 2006) and may therefore be less responsive to information that is morally disturbing.”
- Violent Video Games as Exemplary Teachers: A Conceptual Analysis (2008, background): “When video game play is analyzed for violent content, additional risk factors are observed for aggressive behavior and desensitization to violence (again in parallel with the data on viewing violent television; e.g., Anderson and Dill 2000; Anderson et al. 2003, 2007; Bartholow et al. 2006; Carnage”
- This is your brain on violent video games: Neural desensitization to violence predicts increased aggression following violent video game exposure (2011, neutral): “…reports have shown that chronic (e.g., Bartholow et al., 2006; Cline et al., 1973) and even short-term exposure to media violence (e.g., Carnagey et al., 2007; Fanti et al., 2009) can lead to desensitization, no previous research has shownthat acute desensitizationto violencecan…”
- Playing With Prejudice: The Prevalence and Consequences of Racial Stereotypes in Video Games (2011, result): “It is consistent with the finding that physiological reactions to subsequent violent material do not increase after exposure to violent video games ( Carnagey, Anderson, & Bushman, 2007 ).”
- The Affective Slider: A Digital Self-Assessment Scale for the Measurement of Human Emotions (2016, result): “This plausibly leads to a desensitization towards such content which has been also highlighted in a number of earlier studies [13 – 15].”
- Public policy and the effects of media violence on children (2007, background): “Furthermore, violent media exposure has been shown to cause an increase in aggression-supporting beliefs and a reduction of normal negative emotional responses to violence (Anderson et al., 2003; Carnagey, Anderson, & Bushman, 2007), as well as increases in fear (Cantor, 2003).”
- Exposure to hate speech increases prejudice through desensitization (2018, background): “The General Aggression Model by Carnagey et al. (2007) explains how these physiological responses result in cognitive and affective outcomes that could lead to increased aggressive behavior and a lower likelihood of helping victims.”