Rabindra (robby) Ratan
Sociology and Political Science · 2009–2020
A researcher in the Science corpus: 4 papers; trusts 10 researchers and is trusted by 0 researchers here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 33 citations into it
- Human-Computer Interaction — 18 citations into it
- Literature and Literary Theory — 15 citations into it
- Artificial Intelligence — 11 citations into it
- Developmental and Educational Psychology — 9 citations into it
- Clinical Psychology — 8 citations into it
- Cognitive Neuroscience — 8 citations into it
Whom Rabindra (robby) Ratan trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- John A. Bargh
- W. Viechtbauer
- Jeremy N. Bailenson
- R. Rosenthal
- N. Yee
- Jesse Fox
- Timothy R. Levine
- John L. Sherry
- Domna Banakou
- Richard L. Tweedie
Papers from Rabindra (robby) Ratan's perspective
Ordered by how strongly the researchers Rabindra (robby) Ratan trusts endorse each paper. Same corpus, a different order for every researcher.
- Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (Psychology Science)
- The Proteus Effect: The Effect of Transformed Self-Representation on Behavior
- The effects of violent video games on aggression.
- The media equation - how people treat computers, television, and new media like real people and places
- Trim and Fill: A Simple Funnel‐Plot–Based Method of Testing and Adjusting for Publication Bias in Meta‐Analysis (Biometrics)
- The Effects of Technological Advancement and Violent Content in Video Games on Players’ Feelings of Presence, Involvement, Physiological Arousal, and Aggression
- TARGET ARTICLE: Immersive Virtual Environment Technology as a Methodological Tool for Social Psychology
- Meta-analysis: recent developments in quantitative methods for literature reviews. (Annual Review of Psychology)
- Putting yourself in the skin of a black avatar reduces implicit racial bias. (Consciousness and Cognition)
- Virtual Cultivation: Online Worlds, Offline Perceptions
Their papers
- A Content Analysis of Female Body Imagery in Video Games (2009) — 121 citations
- Building a Stronger CASA: Extending the Computers Are Social Actors Paradigm (2020) — 551 citations
- Avatar characteristics induce users’ behavioral conformity with small-to-medium effect sizes: a meta-analysis of the proteus effect (2019) — 236 citations
- Stand by Your Man (2015) — 92 citations