An international consensus for assessing internet gaming disorder using the new DSM-5 approach.
By N. Petry, Florian Rehbein, D. A. Gentile, Jeroen S. Lemmens, H. Rumpf, Thomas Mößle, G. Bischof, R. Tao, Daniel Shuen Sheng Fung, Guilherme Borges and 4 more. Addiction, 2014
913 citations recorded by the source corpus.
Subfields: Clinical Psychology, Education, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/235bd23d54738183441f8b0ba2f4304b4e979a4c
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Clinical Psychology
- Mark D. Griffiths
- Daria J. Kuss
- Zsolt Demetrovics
- Halley M. Pontes
- Joël Billieux
- Daniel L. King
- Xavier Carbonell
- Jeffrey L. Derevensky
In Education
- Mark D. Griffiths
- Halley M. Pontes
- Daria J. Kuss
- Zsolt Demetrovics
- Xavier Carbonell
- C. Ferguson
- Orsolya Király
- Joël Billieux
In Sociology and Political Science
- Mark D. Griffiths
- Daria J. Kuss
- Zsolt Demetrovics
- Halley M. Pontes
- Joël Billieux
- Orsolya Király
- D. A. Gentile
- Ståle Pallesen
Citations in the corpus
- The Social Media Disorder Scale (2016, neutral): “Based on thorough consideration by a multidisciplinary expert group (see Petry et al., 2014), the APA decided to include three additional criteria when de fi ning the criteria for the DSM-5 diagnosis of IGD, namely deception (e.g., Demetrovics et al., 2012; Gentile et al., 2011), displacement (e.g.,…”
- Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014) (2016, background): “Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014) This commentary paper critically discusses the recent debate paper by Petry et al. (2014) that argued there was now an international consensus for assessing…”
- A critical account of DSM-5 criteria for internet gaming disorder (2015, background): “Preoccupation parallels criteria used in substance use and gambling disorders and reflects the construct of ‘‘cognitive salience’’, which relates to spending substantial amounts of time thinking about an activity (Petry et al., 2014).”
- Video Game Addiction, Engagement and Symptoms of Stress, Depression and Anxiety: The Mediating Role of Coping (2016, background): “…limited on the precise defining characteristics of what can be termed video game addiction, whether it should be considered an officially diagnosable mental illness and the requisite supporting evidence (King & Delfabbro, 2014; King et al., 2013; Petry, 2013; Petry et al., 2014; Starcevic, 2013).”
- Video Game Addiction: The Push To Pathologize Video Games (2017, background): “Thus, the DSM conceptualization of IGD remains highly controversial.”
- Assessment of internet gaming disorder in clinical research: Past and present perspectives (2014, background): “Given the recent call for unification in the assessment of IGD from experts in the field (24,72,93,99), two new psychometric tools (100,101) have been developed by the present authors in order to help overcome some of the challenges regarding the assessment of IGD.”
- Internet Gaming Addiction in Adolescence: Risk Factors and Maladjustment Correlates (2018, background): “The DSM-5 includes both the aspects of the Internet and video gaming in the term Internet gaming disorder, although they intended the focus to be primarily on gaming, especially Internet-connected gaming (Petry et al. 2014).”