Joël Billieux
Sociology and Political Science · 2007–2020
A researcher in the Science corpus: 21 papers; trusts 70 researchers and is trusted by 24 researchers here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 172 citations into it; #2,279 of 22,756 by trust here, #779 by citations
- Clinical Psychology — 105 citations into it; #1,540 of 8,024 by trust here, #954 by citations
- Education — 74 citations into it; #10,778 of 11,309 by trust here, #2,109 by citations
- Applied Psychology — 43 citations into it; #3,607 of 3,868 by trust here, #814 by citations
- Social Psychology — 41 citations into it
- Communication — 33 citations into it; #3,443 of 3,460 by trust here, #1,975 by citations
- Experimental and Cognitive Psychology — 22 citations into it
- Cognitive Neuroscience — 19 citations into it
Whom Joël Billieux trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Mark D. Griffiths
- S. Whiteside
- J. Phillips
- N. Yee
- Donald R. Lynam
- Martial van der Linden
- Laura Widyanto
- Barbara M. Byrne
- Shari P. Walsh
- John P. Charlton
Who trusts Joël Billieux overall
- E. Lee
- Jon D. Elhai
- Mark D. Griffiths
- Ofir Turel
- Daria J. Kuss
- Vladan Starcevic
- Shao-I Chiu
- José De-Sola Gutiérrez
- James A. Roberts
- Hafidha S. Al-Barashdi
Papers from Joël Billieux's perspective
Ordered by how strongly the researchers Joël Billieux trusts endorse each paper. Same corpus, a different order for every researcher.
- Distinguishing addiction and high engagement in the context of online game playing (Computers in Human Behavior)
- Motivations for Play in Online Games (Cyberpsychology, Behavior, and Social Networking)
- The Psychometric Properties of the Internet Addiction Test (Cyberpsychology, Behavior, and Social Networking)
- Addiction to the Internet and Online Gaming (Cyberpsychology, Behavior, and Social Networking)
- Internet Gambling: Issues, Concerns, and Recommendations (Cyberpsychology, Behavior, and Social Networking)
- A test of the four-factor model of impulsivity-related traits
- Why do you play World of Warcraft? An in-depth exploration of self-reported motivations to play online and in-game behaviours in the virtual world of Azeroth (Computers in Human Behavior)
- The Five Factor Model and impulsivity: using a structural model of personality to understand impulsivity
- Unregulated Internet Usage: Addiction, Habit, or Deficient Self-Regulation?
- Caught in the Net
Their papers
- Why do you play World of Warcraft? An in-depth exploration of self-reported motivations to play online and in-game behaviours in the virtual world of Azeroth (2013) — 377 citations
- The relationship between addictive use of social media and video games and symptoms of psychiatric disorders: A large-scale cross-sectional study. (2016) — 1,755 citations
- The Role of Impulsivity in Actual and Problematic Use of the Mobile Phone (2008) — 603 citations
- Can Disordered Mobile Phone Use Be Considered a Behavioral Addiction? An Update on Current Evidence and a Comprehensive Model for Future Research (2015) — 1,107 citations
- Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014) (2016) — 465 citations
- Problematic online gaming and the COVID-19 pandemic (2020) — 572 citations
- French Validation of the Internet Addiction Test (2008) — 342 citations
- Problematic Use of the Mobile Phone: A Literature Review and a Pathways Model (2012) — 774 citations
- Are all facets of impulsivity related to self-reported compulsive buying behavior? (2008) — 232 citations
- Does impulsivity relate to perceived dependence on and actual use of the mobile phone (2007) — 245 citations
- Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance (2020) — 705 citations
- Prevalence and Correlates of Problematic Online Gaming: a Systematic Review of the Evidence Published in Chinese (2018) — 102 citations
- Problematic Use of the Internet and Self-Regulation: A Review of the Initial Studies (2012) — 103 citations
- How can we conceptualize behavioral addiction without pathologizing common behaviors? (2017) — 708 citations
- Binge-Watching: What Do we Know So Far? A First Systematic Review of the Evidence (2020) — 150 citations
- The Four Horsemen of Fear: An Integrated Model of Understanding Fear Experiences During the Covid-19 Pandemic (2020) — 322 citations
- High Involvement Versus Pathological Involvement in Video Games: a Crucial Distinction for Ensuring the Validity and Utility of Gaming Disorder (2019) — 209 citations
- Trait emotional intelligence and problematic online behaviors among adolescents: The mediating role of mindfulness, rumination, and depression (2019) — 92 citations
- Does the construct of Internet addiction reflect a single entity or a spectrum of disorders (2017) — 113 citations
- Are we overpathologizing everyday life? A tenable blueprint for behavioral addiction research (2015) — 842 citations