Rui Wang

Computer Graphics and Computer-Aided Design · with Guo · 2008

A researcher in the Science corpus: 1 paper; trusts 4 researchers and is trusted by 0 researchers here, as inferred from the citation graph.

Subfields

Whom Rui Wang trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Vlastimil Havran
  2. I. Wald
  3. Henrik Wann Jensen

Papers from Rui Wang's perspective

Ordered by how strongly the researchers Rui Wang trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Ray tracing deformable scenes using dynamic bounding volume hierarchies (TOGS)
  2. Surface splatting (International Conference on Computer Graphics and Interactive Techniques)
  3. Realistic Image Synthesis Using Photon Mapping
  4. Heuristic ray shooting algorithms
  5. Pointshop 3D: an interactive system for point-based surface editing
  6. On building fast kd-Trees for Ray Tracing, and on doing that in O(N log N) (2006 IEEE Symposium on Interactive Ray Tracing)
  7. Physically Based Rendering: From Theory to Implementation
  8. Adaptively sampled particle fluids (ACM Transactions on Graphics)
  9. RPU: a programmable ray processing unit for realtime ray tracing (ACM Transactions on Graphics)
  10. Multi-level ray tracing algorithm (ACM Transactions on Graphics)

Their papers