Surface splatting

By M. Zwicker, H. Pfister, Jeroen van Baar, M. Gross. International Conference on Computer Graphics and Interactive Techniques, 2001

874 citations recorded by the source corpus.

Modern laser range and optical scanners need rendering techniques that can handle millions of points with high resolution textures. This paper describes a point rendering and texture filtering technique called surface splatting which directly renders opaque and transparent surfaces from point clouds without connectivity. It is based on a novel screen space formulation of the Elliptical Weighted Average (EWA) filter. Our rigorous mathematical analysis extends the texture resampling framework of Heckbert to irregularly spaced point samples. To render the points, we develop a surface splat primitive that implements the screen space EWA filter. Moreover, we show how to optimally sample image and procedural textures to irregular point data during pre-processing. We also compare the optimal algorithm with a more efficient view-independent EWA pre-filter. Surface splatting makes the benefits of EWA texture filtering available to point-based rendering. It provides high quality anisotropic texture filtering, hidden surface removal, edge anti-aliasing, and order-independent transparency.

Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition

View Paper: https://www.semanticscholar.org/paper/fd15592898d52a899332766d12b4b8fe8109d84b

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computational Mechanics

  1. Olga Sorkine-Hornung
  2. Matthias Nießner
  3. Mario Botsch
  4. Leif Kobbelt
  5. Daniel Cohen-Or
  6. Christian Theobalt
  7. Andreas Geiger
  8. Mark Pauly

In Computer Graphics and Computer-Aided Design

  1. Olga Sorkine-Hornung
  2. Andreas Geiger
  3. Matthias Nießner
  4. Mario Botsch
  5. Leif Kobbelt
  6. Christian Theobalt
  7. Mark Pauly
  8. Markus H. Gross

In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Ming-Hsuan Yang
  3. Dacheng Tao
  4. Andrea Vedaldi
  5. Jitendra Malik
  6. Xiaogang Wang
  7. Andrew Zisserman
  8. Trevor Darrell

Citations in the corpus