I. Wald
2006 IEEE Symposium on Interactive Ray Tracing · 2005–2014
A researcher in the Science corpus: 5 papers; trusts 0 researchers and is trusted by 8 researchers here, as inferred from the citation graph.
Whom I. Wald trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
Who trusts I. Wald overall
- Kun Zhou
- Qiming Hou
- Zerong Zheng
- Jia Zheng
- Tzu-Mao Li
- Rui Wang
- Breannan Smith
- Michael Broxton
- Baining Guo
- Zhengqing Yun
Papers from I. Wald's perspective
Ordered by how strongly the researchers I. Wald trusts endorse each paper. Same corpus, a different order for every researcher.
- Multi-level ray tracing algorithm (ACM Transactions on Graphics)
- Ray tracing deformable scenes using dynamic bounding volume hierarchies (TOGS)
- Fast BVH Construction on GPUs (Computer graphics forum (Print))
- OptiX: a general purpose ray tracing engine (ACM Transactions on Graphics)
- Understanding the efficiency of ray traversal on GPUs (High Performance Graphics)
- Imagine: Media Processing with Streams (IEEE Micro)
- RPU: a programmable ray processing unit for realtime ray tracing (ACM Transactions on Graphics)
- Ray tracing on programmable graphics hardware (SIGGRAPH Courses)
- Multidimensional binary search trees used for associative searching
- A Fast Voxel Traversal Algorithm for Ray Tracing
Their papers
- Introduction to real-time ray tracing (2005) — 3,201 citations
- Embree (2014) — 361 citations
- Ray tracing deformable scenes using dynamic bounding volume hierarchies (2007) — 420 citations
- On building fast kd-Trees for Ray Tracing, and on doing that in O(N log N) (2006) — 420 citations
- Ray Tracing on the Cell Processor (2006) — 142 citations