An Augmented Reality-based Mobile Learning System to Improve Students' Learning Achievements and Motivations in Natural Science Inquiry Activities
By Tosti Hsu-Cheng Chiang, Stephen J. H. Yang, Gwo-Jen Hwang. J. Educ. Technol. Soc., 2014
489 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/9ade06327c6ae2a41168f40fa90aa80e04c48f6f
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Murat Akcay
- Gökçe Akçayir
- Peng Chen
- Murat Akçayır
- Xiaoling Liu
- Wei Cheng
- Ronghuai Huang
- Sevda Küçük
Citations in the corpus
- Learning anatomy via mobile augmented reality: Effects on achievement and cognitive load (2016, background): “It provides users with an immersive sensory experience by integrating digital data into real environment (Hwang et al., 2009; Chiang et al., 2014; Ib (cid:2) a ~ nez et al., 2014).”
- Augmented reality in science laboratories: The effects of augmented reality on university students' laboratory skills and attitudes toward science laboratories (2016, background): “AR technology also links real-world contexts with virtual content at the right place and at the right time (Chiang et al., 2014a).”
- A review of using Augmented Reality in Education from 2011 to 2016 (2017, background): “This may be because AR has demonstrated to be effective when adopted in lab experiments[8], [9], [10], mathematics and geometry[7], [11], [12], geography and ecology[13], [14], [15], [16], scientific issues[17], [18], [19].”
- Advantages and challenges associated with augmented reality for education : A systematic review of the literature (2017, background): “In addition, location-based AR on mobile devices enables students to immerse themselves in the learning process (Chiang et al., 2014b), and it increases their collaboration skills (Bressler & Bodzin, 2013; Yu et al., 2009).”