Psychological Implications of Customer Participation in Co-Production
By Neeli Bendapudi, Robert P. Leone. 2003
1,560 citations recorded by the source corpus.
Subfields: Marketing, Organizational Behavior and Human Resource Management
View Paper: https://www.semanticscholar.org/paper/89a5514188f6ca462710b828fd6c18ecbccf2744
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Marketing
- A. Parasuraman
- Markus Blut
- Dhruv Grewal
- Anna S. Mattila
- Nikolaus Franke
- Martin Schreier
- N. Prebensen
- Dan Ariely
In Organizational Behavior and Human Resource Management
- Jiun-Sheng Chris Lin
- Markus Blut
- A. Parasuraman
- Anna S. Mattila
- Pei-Ling Hsieh
- Dhruv Grewal
- T. Falk
- Nikolaus Franke
Citations in the corpus
- Socializing to Co-Produce (2013, background): “Previous studies (e.g., Bendapudi and Leone 2003) mainly focus on defining consumer co-production behavior and on explaining its impact on service delivery and customer satisfaction.”
- Emotional bonding with personalised products (2009, background): “Depending on the extent to which the personalisation process was performed successfully, the personalised product may represent a personal accomplishment to the owner, because consumers created it themselves (Bendapudi and Leone 2003, Franke and Piller 2004).”
- The "I Designed It Myself" Effect in Mass Customization (2010, background): “The process experience of self-designing the product and the effort involved have been portrayed as a disutility impacting the customer’s willingness to use an MC toolkit and the likelihood of abandoning the customization process without actually buying the product (Bendapudi and Leone 2003, Dellaer”
- Consumer participation in the design and realization stages of production: How self-production shapes consumer evaluations and relationships to products (2014, background): “Bendapudi and Leone (2003) asked participants to consider situations where they select and then physically build the product (e.g., bookshelf, poster frame).”
- Not always co-creation: introducing interactional co-destruction of value in service-dominant logic (2010, background): “), rather than a mere co-producer of the core offering (product or service) that enables the delivery of the experience ( Bendapudi and Leone, 2003”
- Customer experience challenges: bringing together digital, physical and social realms (2018, background): “In low physical complexity, low digital density and high social presence environments, research is deepening our understanding of how customers’ evaluate experiences in which they actively engage, participate or co-produce (Bendapudi and Leone, 2003).”
- Assessing the Self-service Technology Encounters: Development and Validation of SSTQUAL Scale (2011, background): “Such motivation enhances customer perceptions of service quality (Dabholkar 1996) through entertainment/pleasure as well as perceived control of the SST co-production experience (Auh et al. 2007; Bendapudi and Leone 2003).”
- Value co-creation: concept and measurement (2014, background): “Engagement, interaction, self-service, and experience are recognized as the important elements of the joint creation of value (Bendapudi and Leone 2003).”