Daniel L. King
Sociology and Political Science · 2009–2020
A researcher in the Science corpus: 9 papers; trusts 12 researchers and is trusted by 8 researchers here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 90 citations into it; #6,536 of 22,756 by trust here, #3,788 by citations
- Education — 41 citations into it; #5,112 of 11,309 by trust here, #3,353 by citations
- Clinical Psychology — 39 citations into it; #4,763 of 8,024 by trust here, #2,918 by citations
- Communication — 14 citations into it
- Social Psychology — 14 citations into it
- Literature and Literary Theory — 6 citations into it
- Applied Psychology — 5 citations into it; #2,790 of 3,868 by trust here, #1,654 by citations
- Information Systems and Management — 5 citations into it
Whom Daniel L. King trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Mark D. Griffiths
- Richard T. A. Wood
- John P. Charlton
- M. Berenbaum
- N. Yee
- Jonathan Parke
- Paul H. Delfabbro
- John Suler
- James Paul Gee
- Eric J. Moody
Who trusts Daniel L. King overall
- Mark D. Griffiths
- Halley M. Pontes
- Orsolya Király
- Paul H. Delfabbro
- Daria J. Kuss
- Fiordalisa Melodia
- K. P. Amin
Papers from Daniel L. King's perspective
Ordered by how strongly the researchers Daniel L. King trusts endorse each paper. Same corpus, a different order for every researcher.
- A factor-analytic investigation of computer 'addiction' and engagement. (British Journal of Psychology)
- Motivations for Play in Online Games (Cyberpsychology, Behavior, and Social Networking)
- Distinguishing addiction and high engagement in the context of online game playing (Computers in Human Behavior)
- Gambling Technologies: Prospects for Problem Gambling (Journal of Gambling Studies)
- Demographic Factors and Playing Variables in Online Computer Gaming (Cyberpsychology, Behavior, and Social Networking)
- What video games have to teach us about learning and literacy (Conference on Computability in Europe)
- Video Game Addiction in Children and Teenagers in Taiwan (Cyberpsychology, Behavior, and Social Networking)
- Addiction to the Internet and Online Gaming (Cyberpsychology, Behavior, and Social Networking)
- The Structural Characteristics of Video Games: A Psycho-Structural Analysis (Cyberpsychology, Behavior, and Social Networking)
- The role of structural characteristics in gambling
Their papers
- The Role of Structural Characteristics in Problematic Video Game Play: An Empirical Study (2011) — 172 citations
- Video Game Structural Characteristics: A New Psychological Taxonomy (2009) — 399 citations
- DSM-5 internet gaming disorder needs a unified approach to assessment (2014) — 182 citations
- Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014) (2016) — 465 citations
- Problematic online gaming and the COVID-19 pandemic (2020) — 572 citations
- Video Game Addiction: Past, Present and Future (2012) — 291 citations
- Maladaptive Coping Styles in Adolescents with Internet Gaming Disorder Symptoms (2018) — 96 citations
- Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance (2020) — 705 citations
- Global prevalence of gaming disorder: A systematic review and meta-analysis (2020) — 712 citations