Video Game Structural Characteristics: A New Psychological Taxonomy
By Daniel L. King, Paul H. Delfabbro, Mark D. Griffiths. International Journal of Mental Health and Addiction, 2009
399 citations recorded by the source corpus.
Subfields: Clinical Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/05ac9e105f3cd1b5d6ef487fab4ba7d1000a5539
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Clinical Psychology
- Daria J. Kuss
- Mark D. Griffiths
- Daniel L. King
- Paul H. Delfabbro
- Jamal J. Al-Menayes
- Halley M. Pontes
- Zsolt Demetrovics
- Joël Billieux
In Sociology and Political Science
- Mark D. Griffiths
- Daria J. Kuss
- Daniel L. King
- Paul H. Delfabbro
- Daphne Bavelier
- Zsolt Demetrovics
- Kağan Kırcaburun
- Halley M. Pontes
Citations in the corpus
- The Role of Structural Characteristics in Problematic Video Game Play: An Empirical Study (2011, methodology): “King et al. (2010b) recommended that the test be used continuously, rather than diagnostically.”
- Action video game training for cognitive enhancement (2015, background): “action, real time strategy, among others) with an approach that focuses on the structural characteristics that drive behavioral enhancements (structural characteristics that might be present in games across many genres) [69,70].”
- Video Game Addiction: Past, Present and Future (2012, background): “These include general literature reviews of video game addiction [1-5], reviews of online (as opposed to offline) gaming addiction [6-8], reviews of the main methodological issues in studying video game addiction [9,10], reviews of structural characteristics and their relationship with video game ad”