From Tree House to Barracks
By Dmitri Williams, Nicolas Ducheneaut, Li Xiong, Yuanyuan Zhang, N. Yee, Eric Nickell. Games Cult., 2006
349 citations recorded by the source corpus.
Subfields: Sociology and Political Science, Statistical and Nonlinear Physics
View Paper: https://www.semanticscholar.org/paper/50a43eb13cee7dc7edfa56eb0c4bd4d610ddc785
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Sociology and Political Science
- Nicolas Ducheneaut
- Matthew S. Eastin
- Eric Nickell
- Robert J. Moore
- Rabindra (robby) Ratan
- Hiromitsu Morita
- Isabela Granic
- Dmitri Williams
In Statistical and Nonlinear Physics
Citations in the corpus
- The Influence of Competitive and Cooperative Group Game Play on State Hostility (2007, background): “Known groups, often defined as clans (2–8 players) or guilds (more than 6 players), are usually medium in size and contain players who are familiar with each other and often play together (see Ducheneaut et al., 2005; Williams et al., 2006).”
- The life and death of online gaming communities: a look at guilds in world of warcraft (2007, background): “Schedule incompatibilities are often mentioned by players as an important reason for leaving a guild [ 26 ].”
- Beyond Screen Time: Identity Development in the Digital Age (2020, background): “…them with emotionally powerful opportunities to grapple with identity-relevant paradoxes that often reflect back on offline identity preferences and concerns (e.g. Bessi ere, Seay, & Kiesler, 2007; Ducheneaut & Moore, 2005; Granic & Lamey, 2000; Squire, 2006; Turkle, 1995; Williams et al., 2006).”
- Stand by Your Man (2015, result): “This is consistent with the MMORPG research, where female participants in those studies started off as healers or as party support, essentially parallel to the Support function in League (Carr & Oliver, 2009; Nardi, 2010; Williams et al., 2006).”