S. Slough
2010–2013
A researcher in the Science corpus: 2 papers; trusts 1 researcher and is trusted by 0 researchers here, as inferred from the citation graph.
Whom S. Slough trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
Papers from S. Slough's perspective
Ordered by how strongly the researchers S. Slough trusts endorse each paper. Same corpus, a different order for every researcher.
- What Is the Value of Graphical Displays in Learning?
- Effective Practices for Developing Reading Comprehension
- Literacy and Technology: Deictic Consequences for Literacy Education in an Information Age
- Multimedia Learning: The Promise of Multimedia Learning
- How well do middle school science programs measure up? Findings from Project 2061's curriculum review
- Mental Models: Theoretical Issues for Visualizations in Science Education
- Mind in society: The development of higher psychological processes. L. S. Vygotsky.
- Thought and language.
- What video games have to teach us about learning and literacy (Conference on Computability in Europe)
- Animation: can it facilitate? (Int. J. Hum. Comput. Stud.)
Their papers
- Why PBL? Why STEM? Why now? an Introduction to STEM Project-Based Learning (2013) — 110 citations
- Science Textbooks' Use of Graphical Representation: A Descriptive Analysis of Four Sixth Grade Science Texts (2010) — 123 citations