Robin S. Rosenberg
Social Psychology · 2000–2013
A researcher in the Science corpus: 2 papers; trusts 2 researchers and is trusted by 0 researchers here, as inferred from the citation graph.
Subfields
- Social Psychology — 8 citations into it
- Human-Computer Interaction — 5 citations into it
Whom Robin S. Rosenberg trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Mel Slater
- Craig A. Anderson
- Jeremy N. Bailenson
- A. Dijksterhuis
- D. A. Gentile
- S. Wheeler
- Jesse Fox
- Leif D. Nelson
Who trusts Robin S. Rosenberg overall
Papers from Robin S. Rosenberg's perspective
Ordered by how strongly the researchers Robin S. Rosenberg trusts endorse each paper. Same corpus, a different order for every researcher.
- The Effects of Prosocial Video Games on Prosocial Behaviors: International Evidence from Correlational, Longitudinal, and Experimental Studies (Personality and Social Psychology Bulletin)
- Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review. (Psychological bulletin)
- INCREASING SAVING BEHAVIOR THROUGH AGE-PROGRESSED RENDERINGS OF THE FUTURE SELF (JMR, Journal of marketing research)
- Visual Realism Enhances Realistic Response in an Immersive Virtual Environment (IEEE Computer Graphics and Applications)
- First Person Experience of Body Transfer in Virtual Reality (PLoS ONE)
- The perception–behavior expressway: Automatic effects of social perception on social behavior.
- An update on the effects of playing violent video games. (Journal des adolescens)
- Virtual Self-Modeling: The Effects of Vicarious Reinforcement and Identification on Exercise Behaviors
- The Independent and Interactive Effects of Embodied-Agent Appearance and Behavior on Self-Report, Cognitive, and Behavioral Markers of Copresence in Immersive Virtual Environments (Presence - Teleoperators and Virtual Environments)
- How Colorful Was Your Day? Why Questionnaires Cannot Assess Presence in Virtual Environments (Presence - Teleoperators and Virtual Environments)
Their papers
- Virtual Superheroes: Using Superpowers in Virtual Reality to Encourage Prosocial Behavior (2013) — 361 citations
- Psychology: the Brain, the Person, the World (2000) — 89 citations