Glenda A. Gunter

2008

A researcher in the Science corpus: 1 paper; trusts 3 researchers and is trusted by 0 researchers here, as inferred from the citation graph.

Whom Glenda A. Gunter trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Harold F. O'Neil Jr.
  2. Kurt Squire
  3. James Paul Gee
  4. Marc Prensky
  5. Seth Chaiklin
  6. Richard Wainess
  7. Shaaron E. Ainsworth

Papers from Glenda A. Gunter's perspective

Ordered by how strongly the researchers Glenda A. Gunter trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Games, Motivation, and Learning: A Research and Practice Model
  2. What video games have to teach us about learning and literacy (Conference on Computability in Europe)
  3. The Motivational Pull of Video Games: A Self-Determination Theory Approach
  4. Multiple Forms of Dynamic Representation.
  5. Video games in education (Int. J. Intell. Games Simul.)
  6. Digital game-based learning (Conference on Computability in Europe)
  7. Classification of learning outcomes: evidence from the computer games literature
  8. The zone of proximal development in Vygotsky's analysis of learning and instruction.
  9. Replaying history: learning world history through playing civilization iii
  10. Rules of play: game design fundamentals

Their papers