Rune Kristian Lundedal Nielsen

Sociology and Political Science · 2017

A researcher in the Science corpus: 1 paper; trusts 3 researchers and is trusted by 0 researchers here, as inferred from the citation graph.

Subfields

Whom Rune Kristian Lundedal Nielsen trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Ben Williamson
  2. Mark D. Griffiths
  3. Kurt Squire
  4. John P. Charlton
  5. Joseph Weizenbaum

Papers from Rune Kristian Lundedal Nielsen's perspective

Ordered by how strongly the researchers Rune Kristian Lundedal Nielsen trusts endorse each paper. Same corpus, a different order for every researcher.

  1. A factor-analytic investigation of computer 'addiction' and engagement. (British Journal of Psychology)
  2. Pathological Video-Game Use Among Youth Ages 8 to 18 (Psychology Science)
  3. Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do
  4. Problems with the Concept of Video Game “Addiction”: Some Case Study Examples (International Journal of Mental Health and Addiction)
  5. Incidence and correlates of pathological Internet use among college students ? ? Portions of this pa
  6. Book Review: T.L. Taylor, Play Between WorldS: Exploring Online Game Culture. Cambridge, MA: MIT Press, 2006. vii+197 pp. ISBN 0262201631, $29.95 hbk (New Media & Society)
  7. Internet Addiction in Psychotherapy
  8. Videogame Addiction: Further Thoughts and Observations (International Journal of Mental Health and Addiction)
  9. Children's Motivations for Video Game Play in the Context of Normal Development
  10. Does Internet and Computer "Addiction" Exist? Some Case Study Evidence (Cyberpsychology, Behavior, and Social Networking)

Their papers