Carlos Orús
Human-Computer Interaction · 2016–2020
A researcher in the Science corpus: 3 papers; trusts 2 researchers and is trusted by 0 researchers here, as inferred from the citation graph.
Subfields
- Human-Computer Interaction — 25 citations into it
- Cognitive Neuroscience — 7 citations into it
Whom Carlos Orús trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
Papers from Carlos Orús's perspective
Ordered by how strongly the researchers Carlos Orús trusts endorse each paper. Same corpus, a different order for every researcher.
- A Survey of Augmented Reality
- Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments (Philosophical Transactions of the Royal Society B: Biological Sciences)
- Virtual reality, presence, and attitude change: Empirical evidence from tourism (Tourism Management)
- Immersion and Emotion: Their Impact on the Sense of Presence (Cyberpsychology, Behavior, and Social Networking)
- Engagement, telepresence and interactivity in online consumer experience: Reconciling scholastic and managerial perspectives
- An attitudinal model of technology-based self-service: Moderating effects of consumer traits and situational factors
- Measures of Perceived Interactivity: An Exploration of the Role of Direction of Communication, User Control, and Time in Shaping Perceptions of Interactivity
- Interactivity and vividness effects on social presence and involvement with a web-based advertisement
- Awe Expands People’s Perception of Time, Alters Decision Making, and Enhances Well-Being (Psychology Science)
- Understanding Virtual RealityInterface, Application, and Design (Presence - Teleoperators and Virtual Environments)
Their papers
- Choice confidence in the webrooming purchase process: The impact of online positive reviews and the motivation to touch (2016) — 233 citations
- Combining channels to make smart purchases: The role of webrooming and showrooming (2020) — 234 citations
- The impact of virtual, augmented and mixed reality technologies on the customer experience (2019) — 1,110 citations