Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments

By Mel Slater. Philosophical Transactions of the Royal Society B: Biological Sciences, 2009

2,300 citations recorded by the source corpus.

Subfields: Cognitive Neuroscience, Social Psychology, Human-Computer Interaction

View Paper: https://www.semanticscholar.org/paper/7723484429d2d299c17c896aae0d74c3038de29f

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Cognitive Neuroscience

  1. Mel Slater
  2. Maria V. Sanchez-Vives
  3. H. Ehrsson
  4. Olaf Blanke
  5. Raphaela Groten
  6. Konstantina Kilteni
  7. Daniel Pérez-Marcos
  8. Giuseppe Riva

In Social Psychology

  1. Mel Slater
  2. Raphaela Groten
  3. Maria V. Sanchez-Vives
  4. Tabitha C. Peck
  5. Konstantina Kilteni
  6. H. Ehrsson
  7. Mar González-Franco
  8. Antoine Jean-Pierre Tixier

In Human-Computer Interaction

  1. Mel Slater
  2. Maria V. Sanchez-Vives
  3. H. Ehrsson
  4. Raphaela Groten
  5. Olaf Blanke
  6. Tabitha C. Peck
  7. Konstantina Kilteni
  8. Mar González-Franco

Citations in the corpus