Antigoni Parmaxi
Human-Computer Interaction · 2020
A researcher in the Science corpus: 1 paper; trusts 8 researchers and is trusted by 0 researchers here, as inferred from the citation graph.
Subfields
- Human-Computer Interaction — 5 citations into it
Whom Antigoni Parmaxi trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
Papers from Antigoni Parmaxi's perspective
Ordered by how strongly the researchers Antigoni Parmaxi trusts endorse each paper. Same corpus, a different order for every researcher.
- What are the learning affordances of 3-D virtual environments? (British Journal of Educational Technology)
- A meta-analysis and systematic literature review of virtual reality rehabilitation programs (Computers in Human Behavior)
- The reality of virtual schools: A review of the literature (Comput. Educ.)
- Effects of peer assessment within the context of spherical video-based virtual reality on EFL students' English-Speaking performance and learning perceptions (Comput. Educ.)
- Foreign language anxiety levels in Second Life oral interaction (ReCALL)
- Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis (Comput. Educ.)
- A review of the use of virtual reality head-mounted displays in education and training (Education and Information Technologies : Official Journal of the IFIP technical committee on Education)
- A virtual walk through London: culture learning through a cultural immersion experience
- What video games have to teach us about learning and literacy (Conference on Computability in Europe)
- Three-dimensional virtual worlds and distance learning: two case studies of Active Worlds as a medium for distance education (British Journal of Educational Technology)