Walter R. Boot

Experimental and Cognitive Psychology · 2008–2016

A researcher in the Science corpus: 5 papers; trusts 3 researchers and is trusted by 2 researchers here, as inferred from the citation graph.

Subfields

Whom Walter R. Boot trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Shawn C. Green
  2. Daphne Bavelier
  3. C. Shawn Green
  4. Karlene K. Ball
  5. Thomas S. Redick
  6. Jing Feng
  7. Valerie K. Sims
  8. Paul Michel Bernard Verhaeghen

Who trusts Walter R. Boot overall

  1. Ismael Pedraza-Ramirez
  2. C. Shawn Green
  3. Daphne Bavelier
  4. Jared Ramsburg
  5. Elizabeth A. Boyle
  6. Daniel J. Simons
  7. Adam C. Oei
  8. C. Girard
  9. T. Connolly
  10. Shawn C. Green

Papers from Walter R. Boot's perspective

Ordered by how strongly the researchers Walter R. Boot trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Computerized training of working memory in children with ADHD--a randomized, controlled trial. (Journal of the American Academy of Child and Adolescent Psychiatry)
  2. Improving fluid intelligence with training on working memory: a meta-analysis (Psychonomic Bulletin & Review)
  3. Playing an Action Video Game Reduces Gender Differences in Spatial Cognition (Psychology Science)
  4. Effects of cognitive training interventions with older adults: a randomized controlled trial. (Journal of the American Medical Association (JAMA))
  5. No evidence of intelligence improvement after working memory training: a randomized, placebo-controlled study. (Journal of experimental psychology. General)
  6. When and where do we apply what we learn? A taxonomy for far transfer.
  7. Power failure: why small sample size undermines the reliability of neuroscience (Nature Reviews Neuroscience)
  8. Aging of the brain and its impact on cognitive performance: Integration of structural and functional findings.
  9. Navigation-related structural change in the hippocampi of taxi drivers. (Proceedings of the National Academy of Sciences of the United States of America)
  10. Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review. (Psychological bulletin)

Their papers