Matthias Müller
Computational Mechanics · Symposium on Computer Animation · 2002–2016
A researcher in the Science corpus: 13 papers; trusts 26 researchers and is trusted by 26 researchers here, as inferred from the citation graph.
Subfields
- Computational Mechanics — 73 citations into it; #1,283 of 10,001 by trust here, #991 by citations
- Computer Graphics and Computer-Aided Design — 68 citations into it; #214 of 1,584 by trust here, #230 by citations
- Computer Vision and Pattern Recognition — 18 citations into it; #13,038 of 21,575 by trust here, #13,542 by citations
- Control and Systems Engineering — 18 citations into it; #2,995 of 8,257 by trust here, #1,252 by citations
- Civil and Structural Engineering — 7 citations into it
- Mechanics of Materials — 7 citations into it
Whom Matthias Müller trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Joseph J Monaghan
- Markus H. Gross
- Ronald Fedkiw
- Eitan Grinspun
- Bruno Heidelberger
- Matthias Teschner
- Julie Dorsey
- Mark Pauly
- Robert Bridson
- Gene H. Golub
Who trusts Matthias Müller overall
- Miles Macklin
- Jan Bender
- Doug L. James
- Bruno Heidelberger
- Jernej Barbic
- Matthias Teschner
- Benjamin Ummenhofer
- Aleka McAdams
- Yuanming Hu
- Markus H. Gross
Papers from Matthias Müller's perspective
Ordered by how strongly the researchers Matthias Müller trusts endorse each paper. Same corpus, a different order for every researcher.
- Stable fluids
- Stable real-time deformations (Symposium on Computer Animation)
- Robust treatment of collisions, contact and friction for cloth animation (SIGGRAPH Courses)
- Interactive skeleton-driven dynamic deformations (ACM Transactions on Graphics)
- A Method for Registration of 3-D Shapes
- As-rigid-as-possible shape interpolation
- Predictive-corrective incompressible SPH (ACM Transactions on Graphics)
- Dynamic real-time deformations using space & time adaptive sampling (International Conference on Computer Graphics and Interactive Techniques)
- Introduction to algorithms
- Efficient simplification of point-sampled surfaces (IEEE Visualization, 2002. VIS 2002.)
Their papers
- Unified particle physics for real-time applications (2014) — 550 citations
- Position-Based Simulation Methods in Computer Graphics (2015) — 126 citations
- XPBD: position-based simulation of compliant constrained dynamics (2016) — 457 citations
- Position based fluids (2013) — 500 citations
- Position based dynamics (2007) — 1,129 citations
- Physically Based Deformable Models in Computer Graphics (2006) — 977 citations
- Particle-based fluid-fluid interaction (2005) — 322 citations
- Meshless deformations based on shape matching (2005) — 693 citations
- Interactive Virtual Materials (2004) — 582 citations
- Point based animation of elastic, plastic and melting objects (2004) — 484 citations
- Optimized Spatial Hashing for Collision Detection of Deformable Objects (2003) — 645 citations
- Stable real-time deformations (2002) — 535 citations
- Eurographics/siggraph Symposium on Computer Animation (2003) Particle-based Fluid Simulation for Interactive Applications