Meshless deformations based on shape matching
By Matthias Müller, Bruno Heidelberger, Matthias Teschner, Markus H. Gross. ACM Transactions on Graphics, 2005
693 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Control and Systems Engineering
View Paper: https://www.semanticscholar.org/paper/2a15e78ca4a7e0ea48da49ea0894848ba71ef65b
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Kun Zhou
- Baining Guo
- Y. Yang
- Tae-Yong Kim
- Jan Bender
- Olga Sorkine-Hornung
- Christian Theobalt
- Michael Zollhöfer
In Computer Graphics and Computer-Aided Design
In Control and Systems Engineering
Citations in the corpus
- Position-Based Simulation Methods in Computer Graphics (2015, methodology): “This rigid core is simulated using shape matching [MHTG05] which results in a fast and stable simulation.”
- Boundary-Aware Multidomain Subspace Deformation (2013, background): “Geometry-based shape matching [33], [34] provides an alternative for fast computation of soft 3D volumes.”
- Unified particle physics for real-time applications (2014, methodology): “We represent non-convex rigid bodies using particles, and use rigidshape matching constraints [Müller et al. 2005] to maintain particle configurations.”
- XPBD: position-based simulation of compliant constrained dynamics (2016, critical): “Shape matching [Müller et al. 2005] introduces a geometric constraint for the simulation of deformable objects amenable to PBD, but again, all these methods suffer from a strong dependency of stiffness on iteration count.”