Optimized Spatial Hashing for Collision Detection of Deformable Objects
By Matthias Teschner, Bruno Heidelberger, Matthias Müller, Danat Pomerantes, Markus H. Gross. International Symposium on Vision, Modeling, and Visualization, 2003
645 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/6423e91ee7ee8d7f6765e47f2b0cb4510682f239
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Matthias Nießner
- Michael Zollhöfer
- Angela Dai
- Vladlen Koltun
- Shahram Izadi
- Andreas Geiger
- Marc Stamminger
- Sergey Levine
Citations in the corpus
- Meshless deformations based on shape matching (2005, methodology): “In order to illustrate our results, we have used an existing penaltybased collision handling technique [Teschner et al. 2003], [Heidelberger et al. 2004], but found it to be a performance bottleneck.”
- Instant neural graphics primitives with a multiresolution hash encoding (2022, methodology): “We use a spatial hash function [Teschner et al. 2003] of the form”
- Lagrangian Fluid Simulation with Continuous Convolutions (2020, methodology): “We implement the neighborhood search with spatial hashing (we use the hash function proposed in Teschner et al. (2003)).”
- Ieee Transactions on Visualization and Computer Graphics 1 Efficient and Flexible Sampling with Blue Noise Properties of Triangular Meshes (unknown): “From an implementation point of view the hierarchy is handled using a spatial hash method [22] to augment the efficiency of the search of the cell a sample belongs to.”
- Real-time 3D reconstruction at scale using voxel hashing (2013, methodology): “…world coordinate (x, y, z) to hash value H(x, y, z) using the following hashing function: H(x, y, z) = (x · p1 ⊕ y · p2 ⊕ z · p3)modn where p1, p2, and p3 are large prime numbers (in our case 73856093, 19349669, 83492791 respectively, based on [Teschner et al. 2003]), and n is the hash table size.”
- Chisel: Real Time Large Scale 3D Reconstruction Onboard a Mobile Device using Spatially Hashed Signed Distance Fields (2015, methodology): “Because of this, CHISEL makes use of a data structure introduced by Nießner et al. [2], the dynamic spatially-hashed [16] TSDF (Section III-F), which stores the distance field data as a twolevel structure in which static 3D voxel chunks are dynamically allocated according to observations of the…”