The impact of individual, competitive, and collaborative mathematics game play on learning, performance, and motivation
By Jan L. Plass, Paul A. O’Keefe, Bruce D. Homer, Jennifer Case, Elizabeth O. Hayward, Murphy Stein, Ken Perlin. 2013
266 citations recorded by the source corpus.
Subfields: Developmental and Educational Psychology, Social Psychology
View Paper: https://www.semanticscholar.org/paper/fb6222f8ab16b188d143eff0e0c0053bf2f3d21c
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In Developmental and Educational Psychology
In Social Psychology
Citations in the corpus
- Foundations of Game-Based Learning (2015, methodology): “Similarly, for the factoring game Factor Reactor , one mechanic allowed for individual play, one for collaborative play, and one for competitive play (Plass, O’Keefe, et al., 2013).”
- Are Games Effective Learning Tools? A Review of Educational Games (2018, unknown): “Our understanding about how we learn, through brain science and experiment, largely builds upon work of Edelman (1987) and Kandel and colleagues (2000). The specific scientific studies of neuroscientists Daphne Bavelier and Simone Kuhn have helped to shape the field and given great insights into the”