Games and Simulations and Their Relationships to Learning
By M. Gredler. 2013
304 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Developmental and Educational Psychology
View Paper: https://www.semanticscholar.org/paper/cf8edf0a650d26771fa09d4a82b44d8ab5a10f49
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In Artificial Intelligence
In Developmental and Educational Psychology
Citations in the corpus
- The effect of simulation games on the learning of computational problem solving (2011, background): “Gredler (2003), Reiber (2005) and Rodrigo et al. (2008), for example, indicated that game-based learning and learning without games made few differences in terms of learning experiences and cognitive gains.”
- Digital game-based learning: Impact of instructions and feedback on motivation and learning effectiveness (2013, background): “A great many overviews have also expressed reservations about the use of DGBL (Connolly et al., 2012; Girard, Ecalle, & Magnan, 2013; Gredler, 2004; Lee & Peng, 2006; Lieberman, 2006; Papastergiou, 2009b; Rieber, 2005; Tobias & Fletcher, 2008).”