The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems
By Brian P. Gerkey, Richard T. Vaughan, Andrew Howard. 2003
1,792 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/cd9de9fe5d8d9796dc29c92e94068da3d873d945
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Ioan Alexandru Sucan
- Vijay R. Kumar
- Richard T. Vaughan
- Niko Sünderhauf
- Rosen Diankov
- Nathan Michael
- Peter Corke
- Lei Tai
Citations in the corpus
- An ICP variant using a point-to-line metric (2008, background): “Artificial data can be readily created with the aid of simulators (for example, Stage [11]), however common experience teaches us that the ray-traced bitmap-maps cannot recreate a realistic scenario.”
- The Open Motion Planning Library (2012, background): “There have also been many efforts to create robot simulators such as Player/Stage [22], Player/Gazebo [23], Webots [24], and MORSE [25].”
- OpenGRASP: A Toolkit for Robot Grasping Simulation (2010, methodology): “Stage and Gazebo are respectively 2D and 3D simulator back-ends for Player [1,4], which is a widely used free software robot interface.”
- Core Challenges of Social Robot Navigation: A Survey (2021, background): “Webots , ROS (Robot Operating System) [181], Gazebo [123], and Stage [73] are other frameworks used to represent virtual environments, where each agent is defined by its geometry and dynamics and navigation strategy.”
- Massively multi-robot simulation in stage (2008, background): “transferring easily to real robots (Gerkey et al. 2003).”
- A Complete and Scalable Strategy for Coordinating Multiple Robots Within Roadmaps (2008, methodology): “Each robot runs the Player [9] robot server, and is equipped with a scanning laser rangefinder for localization.”
- Development environments for autonomous mobile robots: A survey (2007, background): “…(2001) incorporates a minimal amount of infrastructure; the authors acknowledge and deliberately reject this trend, making the system “free from the computational and programmatic overhead that is generally associated with the practical application” of such mechanisms (Gerkey et al., 2003).”
- An Emergent Framework For Self-Motivation In Developmental Robotics (2004, methodology): “The experiments were conducted using the Stage mobile robot simulator [8], where the developing robot was a simulated ActivMedia Pioneer 2 with a camera.”
- Cooperative manipulation and transportation with aerial robots (2009, methodology): “Our software and algorithms are developed in C/C++ using Player/Gazebo [11] and interfaced with MATLAB for high-level configuration specification for both simulation and experiments.”
- Player 2.0: Toward a Practical Robot Programming Framework (2008, background): “Accompanying Player are the robot simulators Stage and Gazebo, each of which allows programmers to control virtual robots navigating inside a virtual environment [Gerkey et al., 2003].”
- Design and use paradigms for Gazebo, an open-source multi-robot simulator (2004, background): “Gazebo is developed in cooperation with the Player and Stage projects [1], [2], [3], and is available from http://playerstage.”
- BRINGING UP ROBOT: FUNDAMENTAL MECHANISMS FOR CREATING A SELF-MOTIVATED, SELF-ORGANIZING ARCHITECTURE (2005, methodology): “Results reported in this paper are from experiments carried out on a simulated Pioneer robot operating in a Player/Stage world.”
- Modelling and Simulation for Autonomous Systems (2016, methodology): “In COMBATXXI, developers had the foresight to include a software package for Human Physiology, but very little capability is implemented there at this time.”
- High-fidelity simulation for evaluating robotic vision performance (2016, background): “Popular robot simulators such as Gazebo [9] and Player/Stage [6] have existed for many years, and are commonly used to test robot motion and control.”