Effect of image interactivity technology on consumer responses toward the online retailer
By Ann Marie Fiore, Jihyun Kim, Hyun-Hwa Lee. 2005
501 citations recorded by the source corpus.
Subfields: Marketing, Organizational Behavior and Human Resource Management
View Paper: https://www.semanticscholar.org/paper/bb3cf9159473f76e5f35d43e14dd2bf50d32092e
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Marketing
- Edward C. Malthouse
- Dimitrios Buhalis
- Bobby J. Calder
- Jihyun Kim
- Daniel Baier
- A. Rese
- Ann Marie Fiore
- Hyun-Hwa Lee
In Organizational Behavior and Human Resource Management
- Dimitrios Buhalis
- R. Law
- Ann Marie Fiore
- Jihyun Kim
- Mirella Kleijnen
- Hugh Wilson
- Eleonora Pantano
- Daniel Baier
Citations in the corpus
- An assessment of value creation in mobile service delivery and the moderating role of time consciousness (2007, background): “Fiore et al. (2005) also suggest that though experiential value can create positive feelings toward the service provider, instrumental or utilitarian value drives usage intentions because it relates directly to the consumer’s goal of completing the mobile transaction.”
- An Experimental Study of the Relationship between Online Engagement and Advertising Effectiveness (2009, background): “The same approach is also followed by Fiore et al. (2005) and Cotte et al. (2006).”
- Progress in information technology and tourism management: 20 years on and 10 years after the Internet - the state of eTourism research. (2008, background): “Telepresence relies on how closely the computer-mediated experience simulates real-world interaction with a product and is determined by the extent to which interactivity is achieved (Fiore et al., 2005; Shih, 1998).”
- Augmenting the eye of the beholder: exploring the strategic potential of augmented reality to enhance online service experiences (2017, background): “Moreover, Fiore et al. (2005) find a significant effect on customer perceptions of instrumental and experiential value.”
- Enhancing the online decision-making process by using augmented reality: A two country comparison of youth markets (2017, background): “…by considering the new technologies as decision support systems and drivers of positive evaluations of the shopping experience (including satisfaction, enhanced purchase decisions, and of loyalty to retailer) (Koufaris, 2002; Fiore et al., 2005a, b; Hernandez et al., 2009; Kim et al., 2011).”
- The effect of information presentation modes on tourists’ responses in Internet marketing: the moderating role of emotions (2017, background): “Fiore, Kim, and Lee (2005) suggested that VR delivers both instrumental value and experiential value (i.e. pleasure) to consumers.”