Prevalence of Pathological Internet Use Among Adolescents in Europe: Demographic and Social Factors
By V. Carli. 2012
684 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/81aad64b11ea21ca5046fd788232679e0101cdb2
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Mark D. Griffiths
- Daria J. Kuss
- Joël Billieux
- Cecilie Schou Andreassen
- Zsolt Demetrovics
- Kağan Kırcaburun
- Jeroen S. Lemmens
- Vikram R. Bhargava
Citations in the corpus
- The role of parents in problematic internet use among us adolescents (2016, background): “In a study by Durkee et al. (2012), which included participants (n=11,956) with a mean age of 14.9 (SD 0.89) across 11 European countries, the overall prevalence of what they called problematic internet use was 4.4% (Durkee et al., 2012).”
- Ethics of the Attention Economy: The Problem of Social Media Addiction (2020, background): “A survey by Durkee et al. (2012) found that about 4.4 percent of European adolescents were addicted to the internet, while Bányai et al. (2017) found that 4.5 percent of Hungarian adolescents were addicted.”
- The relationship between addictive use of social media and video games and symptoms of psychiatric disorders: A large-scale cross-sectional study. (2016, background): “…while women tend to develop addictive use of social media, texting, and online shopping (Andreassen et al., 2013; Chiu et al., 2013; Davenport, Houston, & Griffiths, 2012; Durkee et al., 2012; Ferguson, Coulson, & Barnett, 2011; Kuss et al., 2014; Maraz et al., 2015; van Deursen et al., 2015).”
- Metacognitions and emotion regulation as predictors of problematic internet use in adolescents (2017, background): “At present, it is estimated thatprevalence rates of PIU in European adolescents range from 1.0 to 13.5% (Durkee et al. 2012, Kaltiala-Heino et al. 2004, Pallanti et al. 2006, Siomos et al. 2008).”
- Social Media and Fear of Missing Out in Adolescents: The Role of Family Characteristics (2020, background): “Durkee et al. (2012) argue that people are not addicted to the technology itself, but rather to the specific (social) activities they perform on it.”
- An international consensus for assessing internet gaming disorder using the new DSM-5 approach. (2014, background): “Most focused on youth or young adults [9–13,15,17,19–24], with only a handful including adults [16,25,26].”