Young People and New Media: Childhood and the Changing Media Environment
By Sonia Livingstone. 2000
473 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/4f159c94654e27d1d1632125af37b50b4697bb04
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Sonia Livingstone
- Ellen J. Helsper
- A. M. Hargrave
- Nathalie Sonck
- Kristen Lucas
- Louis Leung
- Bradley S. Greenberg
- Jos de Haan
Citations in the corpus
- Gradations in digital inclusion: children, young people and the digital divide (2007, background): “Developmental differences are, of course, to be expected when considering 9–19-year-olds (including the tendency for older teens to turn away from screen-based media, especially television; Livingstone, 2002).”
- Taking risky opportunities in youthful content creation: teenagers' use of social networking sites for intimacy, privacy and self-expression (2008, background): “; Livingstone, 2002).”
- Parental Mediation of Children's Internet Use (2008, background): “…with the theorization of parental mediation in terms of the family system, for on this view, parental mediation strategies represent ways in which the family reproduces its values in the face of external meaning systems (e.g., Goodman, 1983; Hoover, Clark, & Alters, 2004; Livingstone, 2002).”
- Generational differences in content generation in social media: The roles of the gratifications sought and of narcissism (2013, background): “Social media is at the heart of a culture and a grown-digital generation who, in profound and fundamental ways, learn, work, play, communicate, shop, and create communities very differently from their parents (Livingstone, 2002; Tapscott, 1998, 2009).”
- Determinants of Internet Mediation: (2013, background): “Parental mediation of old and new media is also related to the parents’ own social background, and in particular to their educational level (Livingstone, 2002; Roe, 2000).”
- Harm and Offence in Media Content: A Review of the Evidence (2006, background): “In the United Kingdom, surveys show that many children and teens are also firm fans of electronic games (Buckingham, 2002; Livingstone, 2002), as in the United States (Kaiser Family Foundation, 2003), Canada (Kline, 2003a) and elsewhere.”
- Orientations to Video Games Among Gender and Age Groups (2010, background): “Livingstone (2002), in a survey of British teenagers, found that about three quarters of the male respondents had a game system at home, compared to about half the females, indicating that game play may be more popular among males across several age levels.”
- Children's Use of the Internet: Reflections on the Emerging Research Agenda (2003, background): “…that children are active interpreters of online content, an agenda is emerging in which the parallels between audience reception and more interactive forms of engagement, together with the literacy required to decode online texts, can be productively pursued (Mayer, 1998; Livingstone, 2002).”