Are badges useful in education?: it depends upon the type of badge and expertise of learner
By Samuel Abramovich, Christian D. Schunn, Ross M. Higashi. 2013
423 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Developmental and Educational Psychology
View Paper: https://www.semanticscholar.org/paper/404e195bac77cc00a8ca2ca832bf32d538419916
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In Artificial Intelligence
In Developmental and Educational Psychology
Citations in the corpus
- Gamification in Education: A Systematic Mapping Study (2015, background): “Only one study was identified to evaluate the effect of different type of game elements (badges) on different type of learners (Abramovich et al., 2013).”
- Digital badges in education (2013, background): “The activity of acquiring badges can thus drive the acquisition of knowledge and skills (Abramovich et al. 2013).”
- The effect of gamification on motivation and engagement (2018, background): “Antin (2012) dated the history of badges back to 1911, where the Boy Scouts of America “understood the motivational power of goals, mastery seeking, reputation, and identity signaling with valued accomplishments” (Social Mediator, p.”
- Open badges for education: what are the implications at the intersection of open systems and badging? (2014, background): “Badges take on a number of meanings depending on their implementation and function (Abramovich, Schunn, and Higashi 2013; Antin and Churchill 2011; Halavais 2012).”