The effect of gamification on motivation and engagement
By Raed S. Alsawaier. 2018
632 citations recorded by the source corpus.
Subfields: Developmental and Educational Psychology, Social Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/7c2c23195bcef0d90cbef64378de7a641e5e69a6
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- J. M. Aguilar-Parra
- Pablo Camacho-Lazarraga
- Antonio Alías
- M. A. Guerrero
- Laura M. Guerrero-Puerta
- A. Manzano-León
- R. Trigueros
Citations in the corpus
- Between Level Up and Game Over: A Systematic Literature Review of Gamification in Education (2021, background): “It is the use of techniques to engage people, motivate their action, and promote learning and problem solving [9].”