Psychology of entertainment
By J. Bryant, Peter Vorderer. 2006
280 citations recorded by the source corpus.
Subfields: Literature and Literary Theory
View Paper: https://www.semanticscholar.org/paper/3ffe9d5e3c12e411c4563b9fa8a39348bab387a0
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In Literature and Literary Theory
Citations in the corpus
- GPT (Generative Pre-Trained Transformer)— A Comprehensive Review on Enabling Technologies, Potential Applications, Emerging Challenges, and Future Directions (2023, background): “Some common forms of entertainment include playing games, watching TV series or movies, or funny videos, shopping, debugging, coding, browsing the internet, listening to music, dancing, chatting, painting, crafting, reading books, cooking, and many more, which can lessen the stress carried [143].”
- Entertainment matters! The relationship between challenge and persuasiveness of an advergame for children (2012, background): “Entertainment could be described as a pleasurable feeling during and after exposure to entertaining media (see for an overview: Bryant, Roskos-Ewoldsen and Cantor 2003; Bryant and Vorderer 2006).”