Learning and using science ideas when doing investigate‐and‐redesign tasks: A study of naive, novice, and expert designers doing constrained and scaffolded design work
By David Crismond. 2001
186 citations recorded by the source corpus.
Subfields: Developmental and Educational Psychology, Education, Mechanical Engineering
View Paper: https://www.semanticscholar.org/paper/1829842076f966b8275b21270a474dedba499ea8
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In Developmental and Educational Psychology
In Education
In Mechanical Engineering
Citations in the corpus
- Promoting Literacy-Embedded, Authentic STEM Instruction for Students with Disabilities and other Struggling Learners (2013, background): “Engineering design is increasingly being viewed as a gateway to authentic learning that can support increased student understanding of STEM concepts (Benenson, 2001; Crismond, 2001; Kolodner et al., 2003).”
- A review of the effect of integrated STEM or STEAM (science, technology, engineering, arts, and mathematics) education in South Korea (2019, background): “For example, during simple mechanical device design activities, Crismond (2001) found that inexperienced high school students made few connections between designs and science ideas and rarely applied science ideas learned in one activity to another.”
- The Informed Design Teaching and Learning Matrix (2012, methodology): “The framework developed in this paper builds upon a three-stage model of developing design expertise that includes naive, novice, and expert levels of performance (Crismond 1997, 2001).”