Katherine E. Buckley
Sociology and Political Science · 2004–2007
A researcher in the Science corpus: 3 papers; trusts 7 researchers and is trusted by 11 researchers here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 27 citations into it; #8,003 of 22,756 by trust here, #6,886 by citations
- Social Psychology — 26 citations into it; #3,265 of 15,694 by trust here, #3,058 by citations
- Clinical Psychology — 12 citations into it; #2,777 of 8,024 by trust here, #2,990 by citations
- Education — 12 citations into it; #3,818 of 11,309 by trust here, #2,997 by citations
- Literature and Literary Theory — 7 citations into it
Whom Katherine E. Buckley trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Craig A. Anderson
- John L. Sherry
- Richard E. Tremblay
- Kurt Squire
- A. Masten
- Brad J. Bushman
- Alexander Todorov
- Mark R. Leary
- Roger C. Schank
- D. A. Gentile
Who trusts Katherine E. Buckley overall
- Tobias Greitemeyer
- D. A. Gentile
- C. Nathan DeWall
- Roy F. Baumeister
- Jean M. Twenge
- P. Riva
- Mark R. Leary
- Michela Schröder‐Abé
- Kipling D. Williams
- Craig A. Anderson
Papers from Katherine E. Buckley's perspective
Ordered by how strongly the researchers Katherine E. Buckley trusts endorse each paper. Same corpus, a different order for every researcher.
- Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (Psychology Science)
- Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. (Journal of Personality and Social Psychology)
- Human aggression: A social-cognitive view
- Interpreting the magnitudes of correlation coefficients. (American Psychologist)
- The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance. (Journal des adolescens)
- Automatic sources of aggression
- The Effects of Media Violence on Society (Science)
- The development of aggressive behaviour during childhood: What have we learned in the past century?
- Scripts, plans, goals and understanding: an inquiry into human knowledge structures
- Not so doomed: computer game play and positive adolescent development
Their papers
- Reactions to acceptance and rejection: Effects of level and sequence of relational evaluation. (2004) — 518 citations
- Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy (2007) — 632 citations
- A Theoretical Model of the Effects and Consequences of Playing Video Games. (2006) — 337 citations