Jared R. Chapman

Sociology and Political Science · 2018

A researcher in the Science corpus: 1 paper; trusts 4 researchers and is trusted by 0 researchers here, as inferred from the citation graph.

Subfields

Whom Jared R. Chapman trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Sebastian Deterding
  2. Scott Nicholson
  3. Shu-Sheng Liaw
  4. Richard M. Ryan
  5. Juho Hamari
  6. Miguel Sicart
  7. Joey J. Lee
  8. Lennart E. Nacke
  9. Dan Dixon

Papers from Jared R. Chapman's perspective

Ordered by how strongly the researchers Jared R. Chapman trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Reality Is Broken: Why Games Make Us Better and How They Can Change the World
  2. A User-Centered Theoretical Framework for Meaningful Gamification
  3. Gamification. using game-design elements in non-gaming contexts (CHI Extended Abstracts)
  4. From game design elements to gamefulness: defining "gamification" (International Conference on Entertainment and Media in the Ubiquitous Era)
  5. Investigating students' perceived satisfaction, behavioral intention, and effectiveness of e-learning: A case study of the Blackboard system (Comput. Educ.)
  6. Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification (Hawaii International Conference on System Sciences)
  7. Overview of self-determination theory: An organismic-dialectical perspective.
  8. Situated motivational affordances of game elements: A conceptual model
  9. So Why Ask Me? Are Self-Report Data Really That Bad?
  10. The NMC Horizon Report: 2012 Higher Education Edition.

Their papers