Silvia Osswald
Sociology and Political Science · 2009–2010
A researcher in the Science corpus: 2 papers; trusts 9 researchers and is trusted by 1 researcher here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 15 citations into it; #19,267 of 22,756 by trust here, #20,051 by citations
- Social Psychology — 14 citations into it; #13,047 of 15,694 by trust here, #12,701 by citations
- Education — 8 citations into it
- Literature and Literary Theory — 6 citations into it; #2,029 of 2,496 by trust here, #2,007 by citations
Whom Silvia Osswald trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Craig A. Anderson
- Shalom H. Schwartz
- Brad J. Bushman
- Louis A. Penner
- Tobias Greitemeyer
- K. Boehnke
- D. A. Gentile
- John F. Dovidio
Who trusts Silvia Osswald overall
Papers from Silvia Osswald's perspective
Ordered by how strongly the researchers Silvia Osswald trusts endorse each paper. Same corpus, a different order for every researcher.
- Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (Psychology Science)
- Effects of violent video games on aggressive behavior: Potential sex differences.
- Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. (Journal of Personality and Social Psychology)
- Violent Video Games and Hostile Expectations: A Test of the General Aggression Model
- The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance. (Journal des adolescens)
- A Theoretical Model of the Effects and Consequences of Playing Video Games.
- Development and validation of brief measures of positive and negative affect: the PANAS scales.
- Evaluating the structure of human values with confirmatory factor analysis
- An update on the effects of playing violent video games. (Journal des adolescens)
- Violent video games: Specific effects of violent content on aggressive thoughts and behavior
Their papers
- Prosocial video games reduce aggressive cognitions (2009) — 156 citations
- What is moral courage? Definition, explication, and classification of a complex construct. (2010) — 89 citations