Johan Högberg

Journal of Retailing and Consumer Services · 2019

A researcher in the Science corpus: 1 paper; trusts 1 researcher and is trusted by 0 researchers here, as inferred from the citation graph.

Whom Johan Högberg trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. P. Lachenbruch
  2. E. Thompson
  3. Hans van der Heijden
  4. Venkatram Ramaswamy
  5. Mihály Csíkszentmihályi
  6. James Russell
  7. Thais Piassa Rogatko
  8. Juho Hamari
  9. Joseph F. Hair
  10. Richard M. Ryan

Papers from Johan Högberg's perspective

Ordered by how strongly the researchers Johan Högberg trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions.
  2. Co-creation experiences: The next practice in value creation
  3. From game design elements to gamefulness: defining "gamification" (International Conference on Entertainment and Media in the Ubiquitous Era)
  4. A definition for gamification: anchoring gamification in the service marketing literature (Electronic Markets)
  5. Statistical Power Analysis for the Behavioral Sciences (2nd ed.)
  6. Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification (Hawaii International Conference on System Sciences)
  7. Narrative and interactivity in computer games
  8. PLS-SEM: Indeed a Silver Bullet
  9. User Acceptance of Hedonic Information Systems (MIS Q.)
  10. GameFlow: a model for evaluating player enjoyment in games (Conference on Computability in Europe)

Their papers